CT-9612 (Night) by changms

Species
Clone
Career
Ace
Specializations
Hotshot, Gunner
System
Age of Rebellion

2
Threshold 13
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 2
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DE-10 Blaster Pistol
Range
Long
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
6
Critical
4
Lucky Blaster
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Ion Pike
Range
Engaged
Skill
Melee
Inaccurate 1, Ion, Pierce 4
Damage
10
Critical
3

0
250
1475
7/12

Weapons & Armor

CF-9 Republic Naval Flight Suit
Def 1, Soak 1, Encum 3, Hp 2
Includes built-in respirator. Remove 1 setback dice from Piloting (Space and Planetary) checks added due to danger or stress of the action.

DE-10 Blaster Pistol
Encum 1, Hp 2
Reduce difficulty of combat checks at long and extreme range by 1.
Do not add 1 setback dice due to minor repairs needed.
Add 1 boost dice to checks for repairing the blaster.

Lucky Blaster
Encum 1, Hp 2
When a character uses a single maneuver with a lucky blaster to aim, they gain 2 boost dice on their next combat check, they may not use their second maneuver to aim again.

Ion Pike
Encum 2, Hp 1

Personal Gear

SoroSuub "Bantha's Eye" Laser Sight
Hp 1
Base Modifier: Add automatic advantage result on successful combat checks with the weapon.

Portable Plasma Shield
Hp 2
Can activate the shield on forearm as an incidental. Cannot wield a two-handed weapon while shield is active. Grants Defensive 1 quality.

Chedak Communications Multi-Band Comlink
Base Modifier: Long Range Comlink is integrated into the helmet.

CryonCorp Omniscan 3 Integrated Scanner
Base Modifier: Helmet has a General Purpose Scanner integrated. Add 1 boost dice to Perception checks to detect movement or hidden enemies.
Mod Options: 1x "Perception skill +1"

Utility Belt
Encum +1

Backpack
Encum +4

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Kamino Training 1 Physical Training talent +1
Skill Jockey 1 Remove black per rank from both piloting checks
Shortcut 1 During a chase, add a blue per rank to catch or escape
Grit 1 +1 strain threshold
Koiogran Turn 1 When an opponent has gained the advantage on a starship or vehicle being piloted, may perform Koiogran Turn. Turn maneuver to remove the effects
Dedication 2 +1 to a characteristc max 6
Debilitating shot 1 upon sucessful attack with a starship or vehicle weapon, may spend 2 adv. to reduce the maximum speed of the target by 1 until the end of the round
True Aim 2 Once per round, may perform True Aim manuever to gain benefits of aiming and upgradecombat check once per rank of true aim
Overwhelm Defenses 1 Upon unsuccessful attackwith a warship or vehicle weapon, may spend 2 adv per rank of Overwhelm Defenses. Reduces the defense in the targeted zone by 1 for every 2 adv spent
Exhaust Port 1 Before attacking a starship or vehicle, the character may spend 1 destiny point to ignore the effects of the massive rule for the attack
Showboat 1 When making a check in a vehicle or starship, suffer 2 strain to gain a triumph on a sucess or a disaster on a failure

Background

The Searching Insurgent

Motivation

Duties

Combat Victory

Description

Other Notes

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