Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 2 | +Blue reduce difficulty twice for critical injuries | |
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | +blue | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 2 | ||
| Vigilance (Will) | X | 0 | +advantage | |
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | X | 2 |
| "NOVA VIPER" BLASTER PISTOL |
RangeMedium |
SkillRanged: Light |
|
| Accurate 2, Pierce 2, Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Bacta Specialist | 1 | Heal 1 additional wound when healing with bacta tanks or in long term care | |
| Dedication | 1 | +1 to intelligence | |
| It's Not That Bad | 1 | Once per session you may make a 3 purple medicine check to prevent an ally from getting criticall injured | |
| Master Doctor | 1 | Once per session you may reroll a medicine check | |
| Stim Application | 1 | Take an action to make a 3 purple medicine check, if successful one engaged ally gets a +1 to any characteristic for 4 strain for the remainder of the encounter | |
| Stim Application (Improved) | 1 | Increase the difficulty to 3 purple to reduce the strain taken to 1 | |
| Stimpack Specialization | 3 | Stimpaks heal for 3 more | |
| Surgeon | 4 | +2 to wounds healed with medicine checks | |
| Stim Application (Supreme) | 1 | When using Stim Application, spend triumph to increase the characteristic by 1 | |
| Resolve | 1 | Suffers 1 strain less when suffering involuntarily |