|
Beguiling Pheromones |
1 |
Falleen |
Suffer 2 strain to upgrade ability of a Charm, Deception or Negotiation check against a living sentient within short range once (no effect on those wearing breath masks or lacking respiratory systems). |
|
Smooth Talker |
1 |
Fly Casual 27 |
When making checks Charm checks, spend (Triumph) to gain additional Successes equal to ranks in Smooth Talker. |
|
Inspiring Rhetoric |
1 |
Fly Casual 27 |
Take the Inspiring Rhetoric action; make an Average Leadership check. Each success causes 1 ally in short range to recover 1 strain. Spend advantages to cause 1 affected ally to recover 1 additional strain. |
|
Kill with Kindness |
2 |
Fly Casual 27 |
Remove ■ per rank of Kill with Kindness from Charm and Leadership checks. |
|
Congenial |
1 |
Fly Casual 27 |
May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks, or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial. |
|
Works Like a Charm |
1 |
Fly Casual 27 |
Once per session, make one skill check using Presence rather than the characteristic linked to that skill. |
|
Just Kidding! |
1 |
Fly Casual 27 |
Once per round as an incidental, spend 1 Destiny Point to ignore Despair generated on a social check by the character or any ally in short range. |
|
Don't Shoot! |
1 |
Fly Casual 27 |
Once per session as an action, make a Hard Charm check. On success, you cannot be the target of combat checks until the end of the encounter or until making a combat check. |
|
Dedication |
1 |
Fly Casual 27 |
+1 to Cunning |
|
Grit |
2 |
Fly Casual 27 |
+1 Strain |
|
Plausible Deniability |
1 |
Fly Casual 27 |
Remove 1 setback dice per rank from Coercion or Deception Checks |