When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Reflect
FND Pg. 70
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Grit
FND Pg. 70
Gain + 1 strain threshold
Niman Technique
FND Pg. 70
When making a Lightsaber skill check, the character may use Willpower instead of Brawn.
Toughened
FND Pg. 70
Gain +2 wound threshold.
Nobody's Fool
FND Pg. 70
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
Defensive Training
FND Pg. 70
When wielding a Light- saber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training
Force Powers
Force Rating
1
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend FP to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Range 2
Spend FP to increase power's range by a number of range bands equal to Range upgrades purchased.
Strength
Spend FP to increase silhouette able to be targeted equal to Strength upgrades purchased.
Magnitude
Spend FP to increase targets affected equal to Magnitude upgrades purchased.
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule (FP/DSP): When guiding and shaping thoughts, only FP generated from DSP may be used to generate negative emotions such as rage, fear, and hatred. Only FP generated from O may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be created from FP generated from either FP or DSP
The character may spend FP to stress the mind of one living target he is engaged with, inflicting 1 strain.
Upgrade
Effect
Magnitude
Spend FP to increase targets affected equal to Magnitude upgrades purchased.
Range
Spend FP to increase power's range by a number of range bands equal to Range upgrades purchased.
Control
The Force user may make an opposed Discipline vs. Discipline check
combined with an Influence power check If the user spends3and sue ceeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting for l round or 5 minutes.