Edge of the Empire
| Threshold | 16 |
| Current | 9 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 3 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| DDC-MR6 Modular rifle |
RangeMedium |
SkillRanged: Heavy |
|
Damage |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| True aim | 3 | one per round aim and upgrade roll 1 time per rank of true aim | |
| Sniper shot | 2 | use manuverto upgrade range per rank and difficulty by range | |
| Jetpack expertise | 1 | spend advantage to remove 1 sys strain form jetpack per advantage | |
| conditioned | 1 | remove 1 black per rank from athletics and coordination checks | |
| spare clip | 1 | cannot run out of ammo from dispair | |
| lethal blows | 1 | add +10 per rank to crits | |
| quick fix | 1 | replace stat for 1 roll per session with agility | |
| natural marksman | 1 | once per session reroll a single ranged light or heavy check | |
| jump up | 1 | once per round may stand up as an incidental |