Suffer a number of strain to downgrade difficulty of Coercion checks
Lethal Blows
1
F&D KoF pg 27
Add +10/rank to any critical hit inflicted on opponents
Embrace your Hate
2
F&D KoF pg 27
My spend 1 Destiny Point and then suffer conflict equal to dark side destiny point to add equal damage to melee attacks. May only use this ability once per encounter per rank
Quick Strike
1
F&D KoF pg 27
Add boost dice per rank of Quick Strike to combat checks made against opponents who have not acted yet this encounter
Toughened
1
F&D KoF pg 27
Gain +2 wound threshold
Multiple Opponents
1
F&D KoF pg 27
Add boost dice to lightsaber brawn and melee when engaged with multiple opponents
Dedication
1
F&D KoF pg 27
Gain +1 to a single characteristic (brawn)
Inner Peace
2
F&D KoF pg. 27
Convert a number of dark side destiny points equal to ranks to light side points and reduce conflict gained
Balance
1
F&D KoF pg. 27
When you recover strain you may add force and reduce additional strain equal to result
Force Powers
Force Rating
1
Power
Ebb / Flow
Description
Ebb:
When the user makes a skill check, he may roll an Ebb power check as part of the roll. The user may spend (F) to suffer 1 strain, then inflict 1 strain on all other engaged characters. The user may not activate this multiple times.
Flow:
When the user makes a skill check, he may roll a Flow power check
as part of the roll. The user may spend
(F) to heal 1 strain. The user may not activate this multiple times
Upgrade
Effect
Strength
The Force user may spend (F) to increase the strain healed or inflicted.
Range
Spend (F)(F) to affect all other characters at short range
Control
Ebb:
When making a combined Ebb power check, may spend (F) to add THREAT to any checks made by engaged opponents until the end of next turn.
Flow:
When making a combined Flow power check, may spend (F) to add ADVANTAGE
to any checks using the same skill until the end of next turn.
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend (LF) to gain SUCCESS or ADVANTAGE (user’s choice) on the check.
Upgrade
Effect
Control
Enhance can be used with the Brawl skill.
Control
Enhance can be used with the Resilience skill.
Control
Take a Force Leap action: make a Enhance power check. The user may spend (F) to jump horizontally to any location in short range