Mary Alivette by Blagar
Specializations
Seer, Fighter Pilot Ace, Makashi Duelist
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
0 |
|
|
| Athletics (Br) |
|
1 |
|
1 |
| Charm (Pr) |
X |
2 |
|
|
| Coercion (Will) |
X |
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
1 |
|
|
| Coordination (Ag) |
X |
2 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
2 |
|
1 |
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
X |
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
3 |
|
2 |
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
X |
2 |
|
2 |
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
3 |
|
3 |
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
2 |
|
1 |
| Vigilance (Will) |
X |
2 |
|
1 |
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
X |
0 |
|
|
| Lightsaber (Pr) |
X |
2 |
|
2 |
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
X |
1 |
|
|
| Knowledge: Outer Rim (Int) |
X |
1 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Saber Staff |
Range
Engaged |
Skill
Lightsaber |
|
|
Linked 1 +1*
|
Damage
6 |
Critical
2 |
|
Lazer Rifle |
Range
Long |
Skill
Ranged: Heavy |
|
|
2 threat deactivate
|
Damage
13 |
Critical
3 |
Weapons & Armor
SaberStaff
7hp +1* to saber rolls
Etaan crystal
Custom armor 1def 1 defl 2 soak, integrated scanner, acension gear, tracker, custom fit.
Lazer Rifle
Base damage 10
Accurate 2
Enc 1
Blaster actuating model +3d 1p
Custom grip +1b
Forearm grip +1b
Bantha eye +1v
Critical Injuries & Conditions
Force Powers
Power
Suppress / Protect, Unleash
Description
Suppress
Strength 5xp
Spend 1 light/dark to add 1 automatic failure to hostile force checks equal to the strength rating.
Duration, 5xp
Commit one force point to sustain the ongoing effect of the force power to targets in range.
Range 5xp
Spend one light or dark side point to increase the range of the force power.
Protect unleash
Range 5xp
Spend 2 light/dark to increase the range of the force power by ine range band
Strength 5xp
Spend light/dark to increase or decrease damage equal ti the number of ranks in strength
Other Notes
Fighterpilot Ace
1x Grit 5xp +1 strain
1x Skill Jockey 5xp -1 setback pilot checks
1x Rapid Reaction 5xp pay 1 strain to add 1 success to initiative rolls
Seer
1x uncanny reaction 5xp add a boost die to all vigilance rolls
1x Keen eyed 10xp remove a setback due to lighting to all vigilance and perception roll
2x uncanny reaction 10xp add 2 boost die to all vigilance rolls
2x Rapid Reaction 10xp pay 2 strain to add 2 success to initiative rolls
1x Sense danger once per session remove 2 black dice from one check. 15xp
Force Rating +1 20xp
Makashi Duelist 20 xp
1x Resist disarm 5xp pay 2 strain to prevent your weapon from taking damage or being disarmed
1x Makashi technique 10xp
Use presences for lightsaber skill