The Emerald Tide by Robbie128

Species
Human
Career
Jedi
Specializations
Padawan, Knight, Shii Cho Knight
System
Force and Destiny

8
Threshold 22
Current 0
Threshold 18
Current 0
Ranged 1
Melee 2

Placeholder Image

Characteristics

6
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) X 3
Deception (Cun) 0
Discipline (Will) X 4
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 4
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 4
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 5
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 3
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2
Damage
10
Critical
1

Weapons & Armor

Jedi Battle Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 3 +2 to WT
Grit 5 +1 to ST
Quick Draw 1 incidental to draw one weapon
Parry 8 melee: 3 strain to reduce by 2+ ranks in parry
Reflect 4 ranged: 3 strain to reduce by 2 + ranks in reflect
Well Rounded 1 choose 2 skills to become career skills
Sense Danger 1 once per game, remove two setback dice from checks
Valuable Facts 1 hard knowlege check, if successful, add triumph to allies check
Learning Oppurtunity 1 spend 3 advantage on failed check to upgrade next check
Force Rating 2 +1 to Force Rating per rank
Something to Prove 1 suffer 4 strain to reroll failed check, if successful, heal four strain
Adaptable 1 spend destiny point to remove despair or threat = to ranks in cool in untrained skill
beginner's luck 1 once per session, add success = to number of light side destiny points in pool to a check
Temple Training 1 spend destiny point to add damage to lightsaber check = to ranks in lore
Sincerest Flattery 1 per encounter, add two boost to a check another character had done preivously
Dedication 3 +1 to brawn x 3
Improved Parry 1 3 despair or threat, attack with lightsaber/melee and deal base damage (after attack resolves)
Improved Reflect 1 3 threat or 1 despair, may hit one target in medium range, dealing same damage as the attack (after attack resolves)
Researcher 1 remove setback from knowledge checks, halve research times
Sense Emotions 1 boost to charm, deception, and coercion checks unless immune to force powers
Balance 1 heals strain at end of encounter, add force die, spend pips to heal additional strain
Will of the Force 1 once per round, after a failed check, flip a dark side to lightside in destiny pool
Circle of Shelter 1 may use parry or reflect on engaged ally
Side by Side 1 one or more engaged allies use lightsabers, add a threat to all attacks targeting you and allies
Guardian of the Republic 1 When parry or reflect used on ally, that ally can no longer be targeted by combat checks for the round
Saber Throw 1 Medium range, add force die, spend pips to hit and to return saber to hand
Second Wind 2 per encounter, recover strain = to ranks
Multiple Opponents 1 boost to lightsaber, melee, and brawl when engaged with multiple opponents
Confidence 1 remove one setback on athletics and coordination, reduce damage by falling, by 1 per rank
Suj Djem 1 triump or two advantage to disarm opponents
Durable 1 -10 to crit rolls made against you per rank
Defensive Training 1 wielding lightsaber, melee, or brawl weapon, add defensive quality to weapon = to ranks
Sarlaac Sweep 1 increase difficulty of lightsaber check by 1, spend two advantage to hit additional engaged targets
Natural Blademaster 1 once per session, reroll lightsaber combat check
Center of Being 1 manuever, increase crit rating by ranks

Force Powers

Force Rating
3
Power
Move
Description
Upgrade Effect
Power
Enhance
Description
Upgrade Effect
Power
Sense
Description
Upgrade Effect
Power
Foresee
Description
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

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