Edge of the Empire
| Threshold | 17 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 4 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 0 | ||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 4 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 4 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| X-30 Lancer |
RangeLong |
SkillRanged: Light |
|
| Accurate 1, Pierce 2 |
Damage5 |
Critical4 |
|
| X-30 Lancer |
RangeLong |
SkillRanged: Light |
|
| Accurate 1, Pierce 2 |
Damage5 |
Critical4 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Racial | Add an advantage on all Astrogation Checks | ||
| Street Smarts | Remove 1 setback per rank on Streetwise or Underworld checks | ||
| Toughened | +2 Wound Threshold | ||
| Galaxy Mapper | Remove 1 setback per rank on all Astrogation checks. Astrogation Time Halved | ||
| Skilled Jockey | Remove 1 setback per rank on all Piloting (Planetary) and Piloting (Space) checks. | ||
| Master Starhopper | Once per round, suffer 2 strain to decrease the difficulty of the next Astrogation check by 1 to a minimum of 1 difficulty die. | ||
| Grit | Gain +1 Strain Threshold | ||
| Quick Strike | Add Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter | ||
| Quick Draw | Once per round, draw or holster a weapon or item as an incidental | ||
| Lethal Blows | Add +10 per rank of Lethal Blows to any critical injury result inflicted on opponents. | ||
| Grit | Gain +1 Strain Threshold | ||
| Improved Quick Draw | May use the Quick Draw incidental twice per round. | ||
| Toughened | Gain +2 Wound Threshold | ||
| Sorry About the Mess | Decrease the Critical rating of a weapon by 1, to a minimum of 1, against targets that have not yet acted this round. |