|
Street Smarts |
1 |
Edge of The Empire pg. 85 |
Remove ■ per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks |
|
Black Market Contacts |
2 |
Edge of The Empire pg. 85 |
When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction |
|
Indistinguishable |
1 |
Edge of The Empire pg. 85 |
■ INDISTINGUISHABLE Upgrade difficulty of checks to identify character once per rank of Indistinguishable. |
|
Bypass Security |
1 |
Edge of The Empire pg. 85 |
Remove ■ per rank of Bypass Security from checks made to disable a security device or open a locked door |
|
Hidden Storage |
1 |
Edge of The Empire pg. 85 |
Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage. |
|
Grit |
2 |
Edge of The Empire pg. 85 |
Gain + 1 strain threshold. |
|
Dodge |
2 |
Edge of The Empire pg. 85 |
When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge |
|
Shortcut |
1 |
Edge of The Empire pg. 85 |
During a chase, the character adds a boost dice per rank of Shortcut to [their] checks made to catch or escape an opponent. |
|
Stalker |
1 |
Edge of The Empire pg. 85 |
Add a blue die per rank of Stalker to all Stealth and Coordination checks. |
|
Natural Rogue |
1 |
Edge of The Empire pg, 85 |
Once per session. may reroll any 1 Skulduggery or Stealth check. |
|
Toughrned |
2 |
|
Gain +2 wound threshold. |
|
Feral Strength |
2 |
|
Add 1 damage per rank of Feral Strength to one hit of successful attacks made using brawl of melee skills. |
|
Frenzied Attack |
1 |
|
When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. |
|
Lethal Blows |
1 |
|
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |
|
Knockdown |
1 |
|
After hitting with a melee attack, spend triumph to knock the target prone. |
|
Heroic Fortune |
1 |
|
May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. |