Edge of the Empire
| Threshold | 22 |
| Current | 2 |
| Threshold | 16 |
| Current | 8 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | X | 4 | ||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 4 | ||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 4 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 4 | ||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 3 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 3 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 5 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Vibro Axe |
RangeEngaged |
SkillMelee |
|
| -1 crit, +1 damage, +1 advantage, pierce 2, Vicious 3, Sunder |
Damage3 |
Critical2 |
|
| Reinforced Gauntlets |
RangeEngaged |
SkillMelee |
|
| 3 disorient |
Damage1 |
Critical4 |
|
| Fusion Cutter |
RangeEngaged |
SkillMelee |
|
| burn 3, breach 1, sunder, Vicious 3 |
Damage5 |
Critical3 |
|
| Gaffi Stick |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Disorient 3 |
Damage0 |
Critical3 |
|
| longeing whip |
RangeShort |
SkillMelee |
|
| ensnare 2, stun damage |
Damage1 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Durable 1 | 1 | (Bodyguard 1) | |
| Frenzied Attack 2 | 2 | (Marauder 2) | |
| Feral Strength 2 | 2 | (Marauder 2) | |
| Toughened 4 | 4 | (Marauder 3)(Bodyguard 1) | |
| Lethal Blows 2 | 2 | (Marauder 1)(Assassin 1) | |
| Enduring 4 | 4 | (Marauder 2) (Droid 1) (Bodyguard 1) | |
| Dedication 2 | 2 | (Marauder 1)(Bodyguard 1) | |
| Unmatched Protection (all upgrades) | |||
| Grit 4 | 2 | (Propagandist 2) | |
| Positive Spin 1 | 1 | (Propagandist 1) | |
| Improved Positive Spin | 1 | (Propagandist 1) | |
| well rounded | 1 | (add Leadership, Negotiation carreer skills) (Propagandist 1) | |
| Barrage 2 | 2 | (Bodyguard 2) | |
| Hard Headed 2 | 2 | (Bodyguard 2) (difficulty 3 discipline to negate staggared/disoriented) | |
| Bodyguard 2 | 2 | (Bodyguard 2) | |
| Side Step 2 | 2 | (Bodyguard 2) (up to 2 strain upgrade ranged difficulty) | |
| Defensive Stance 3 | 3 | (Bodyguard 2)(Marauder 1) (up to 2 strain upgrade melee difficulty) | |
| Dodge 2 | 2 | (Propagandist 1)(Assasin 1) | |
| Improved Hard Headed | 1 | (Bodyguard 1) (difficulty 4 discipline to go back above strain threshold after incapacitation) | |
| Informant | 1 | (Propagandist 1) | |
| Stalker 2 | 1 | (Assassin 2) (2 blue to all stealth/coordination) | |
| Jump up | 1 | (Assassin 1) (stand from seated as incidental) | |
| In the Know 2 | 2 | (Propagandist 2) | |
| Bad Press | 1 | (Propagandist 1) | |
| Confidence | 1 | (Propagandist 1)(decrease difficulty of checks vs fear by 1) |