Wickett by Zachery72

Species
Ewok
Career
Technician
Specializations
Mechanic
System
Edge of the Empire

5
Threshold 14
Current 0
Threshold 13
Current 2
Ranged 0
Melee 0

Characteristics

1
3
5
3
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 4
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Rivet Gun
Range
Engaged
Skill
Ranged: Light
Ensnare 1, Inaccurate 2, Limited Ammo 1
Damage
4
Critical
5
Multi-Goo Gun
Range
Short
Skill
Ranged: Light
Disorient 1, Ensnare 4, Knockdown, Burn 2, Superior
Damage
6
Critical
N.A.
Slugthrower Pistol
Range
Short
Skill
Ranged: Light
N.A.
Damage
4
Critical
5
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Welding Rod
Range
Engaged
Skill
Melee
Breach 1, Inaccurate 2
Damage
3
Critical
2

50
220
5870
11

Weapons & Armor

- Muti-Goo Gun
- Welding Rod
- Laminate Armor w/ utility arm & In-Hemet scanner & Superior

Leave - Rivet Gun on Ship

Ideas - leave Blaster Pistol, Slug thrower, and mechanics suit on the ship, give them to a crew member, or sell them.

Personal Gear

Backpack - 50c - Backpacks increase the character's encumbrance threshold by 4
Utility Belt - Increase encumbrance by 1
Comlink (handheld) - 25c
Tool Kit

Assets & Resources

20 - Goo Gun Cartridges

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Gearhead 2 EotE Core pg 89 Remove (Black Dice) per rank of Gearhead for Mechanics Checks. Halve the credit cost to add mods to attachments.
Fine Tuning 2 EotE Core pg 89 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning
Solid Repairs 2 EotE Core gp 89 The character repairs +1 hull trauma per rank of "Solid Repairs" whenever he repairs a starship or vehicle
Toughened 2 EotE Core pg89 +4 Wound Threshold
Redundant Systems 1 EotE Core pg 89 Once per session, may take a redundant systems action; make an Easy (1 purple die) mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device.
Grit 1 EotE Core pg89 +1 Stain thresholdd
Enduring 1 EotE Core pg89 +1 Soak
Dedication 1 EotE Core pg89 +1 Intellect
Bad Motivator 1 EotE Core pg89 Hard Mech check to cause one targeted device to fail.

Background

Motivation

Obligations

+10 Obligation for +2000 credits

Description

Wound = 9+brawn
Strain = 11+willpower
Special Abilities: Stealth +1 OR Survival +1, & Silhouette 0.
Acute Senses: Add 1 boost dice to Perception and Vigilance checks.

Other Notes

Acute Senses: Add 1 boost dice to Perception and Vigilance checks.

Rivet Gun - Reduce the difficulty of mechanic checks to repair Critical Hits on vehicles and starships by 1.

Multi Goo Gun - Add automatic advantage result to mechanic checks for repairing droids, vehicles, or starships. With 2 disadvantages or a despair result during a mechanics or combat check, the cartridge runs out (replacements cost 20 credits).

Welding Rod - Add an automatic success result to mechanics' checks to repair droids, vehicles, and starships. A despair result may cause the user to suffer a critical injury.

Utility Arm - Add 1 boost die to Mechanics checks, and any other checks which may benefit from an additional arm. It functions as an additional limb.

In-Helmet Scanner - Remove 1 setback die from darkness or lack of visibility. Allow the detection of heat sources up to medium range.

Rivet Gun - Custom Attachments:

Top-Loading Magazine
Price HP Required Rarity
50 1 1
Base Modifier: Remove Limited Ammo quality.

Balanced Barrel
Price HP Required Rarity
150 1 3
Base Modifier: Increase range to Short & Encumbrance +1.
Modification Options: 2x "Inaccurate -1"

Goo Gun -
Pressurized Gas Cartridge
Price HP Required Rarity
100 1 2
Base Modifier: Increase base damage to 5.
Modification Options: 2x item quality (Burn +1) Mods, 2x item quality (Disorient +1) Mods

- Laminate Armor - 2500c - HP (3) - Rare 5 - Encumbrance 4 - Has Helmet
- Utility Arm -2000c - HP(r) 2 - Rare(4) It can be applied to any armor.
Base Modifier: Add 1 boost die to Mechanics checks, and any other checks which may benefit from an additional arm. It functions as an additional limb.
Mod Options: 1x "Add +1 boost die to Mechanics checks.", 1x "Spend 1 strain to gain an additional free maneuver per turn (no more than 2 maneuvers can be performed per turn)."
- In-Helmet Scanner - 750c - HP(r) 1 - Rare (4) - This modification can only be equipped on armor including helmets.
Base Modifier: Remove 1 setback die from darkness or lack of visibility. Allow the detection of heat sources up to medium range.
Mod Options: 1x "Install hands-free comlink in the helmet."

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