Arannis by AgentDJ

Species
Human
Career
Soldier
Specializations
Commando,Force Sensitive Exile
System
Age of Rebellion

4
Threshold 15
Current 5
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1 +🟦 cause medpac
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0 +🟦
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Damage
9
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
6
Critical
3

0
170
1150
15/16

Weapons & Armor

Armored Clothing

Personal Gear

Climbing Gear
Scanner Googles
Extra Reload x3
Medpac
backpack
Breath Mask

Assets & Resources

Comlink(handheld)
Utility belt
Datapad
Load Bearing gear
Slicers Gear

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Uncanny Reaction 1 Force Sensitive Exile Universal The character adds a Bonus Die(🟦) per rank of Uncanny Reactions to all Vigilance checks.
Toughened 1 Commando Talent Tree The character increases his wound threshold by two per rank of Toughnened.
Quickdraw 1 Force Sensitve Exile Universal Once per round on the character’s turn, he may draw or holster an easily accessible weapon or item as an incidental, instead of a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.

Force Powers

Force Rating
1
Power
Move basic power
Description
Upgrade Effect
Many Force users develop the ability to shift objects without physically handling them, moving matter with the power of the mind. Those with a modicum of training in the skill can cause small objects to slowly and painstakingly rise, fall, or travel in space. True masters of the Force are rumored to be able to hurl starships about or juggle heavy crates in the air. Other applications of the power allow for Force users to manipulate control panels or computer keyboards at a distance. There is thought to be no limit what a Force user could move with the application of enough concentration.

When moving items, the default speed is slow and deliberate, not fast enough to inflict injury or accurate enough to allow for fine manipulation.
Range Spend 3 to increase power's range by a number of range bands equal to Range upgrades purchased.

Background

Beginnings: Visionary Opurtunnist
Reason For adventure: Higher Calling

Story:
Being born as a Exiled Jedi and hiding on Coruscant is the worst idea he could possibly imagine but He made it work and not letting the sith find him on the home planet of the empire. Being the Opportunist he is he was able to find a safe way out of coruscant and soon into the ranks of the Rebellion. He knew he was here for a higher calling so he did his best and improved his blaster skills and soon got the highest rank he could get. He has lost men in the past but he never dishonored the sacrifices they made for the rebellion neither will he. He's never hard on his men but he does a strict side to him but he always makes it obvious that he loves his men like siblings.
But the Jedi side of him never faded, he never forgot their teachings, the skills they taught him, and the memories he made with so he still carries a bit of vengeance inside.

Motivation

Ambition|Freedom
doing his best to help those in the galaxy and to remove the tyranny of the empire from the galaxy

Duties

Combat Victory
Keeping his Men alive:
He does his best when trying to keep his squad alive and even if they die he honors them by completing a mission

Description

6ft tall
Brown hair
scarred face
blue eyes
Fair brown Skin
black tatoo on right cheek

Other Notes

Duty:20 for AOR start
10=5XP
5=1,000 credits
5=5XP

Species=100
brawn=30 Agility=30 Cunning=30 Willpower=30 Force Exiled=20

+15= AOR
+10 xp=Species
+15xp = No recruit Tree
-5= Uncanny reactions Force Exiled
-5= Toughened Commando Talent Tree

Skills
Species- Cool, Computers
Career- Medicine, Ranged Light, Survival, Warfare
Specialization- Brawl, Melee

Rebel Assets:
Comlink(handheld)
Utility belt
Datapad
Load Bearing gear
Slicers Gear
Armor: Armored Clothing
Primary: Blaster Carbine
Secondary: Blaster Pistol

Credits:500+1,000(Duty Exchanges)
Climbing Gear= -50
Scanner Googles= -150
Extra Reload x3 = -75
Medpac= -400
Loadbearing = -100
backpack = -50
breath mask= -25
cr650 remaining

Downtime Hour Exchanges
N/A
Post cc expense log
N/A
Mission log
Operation Forest Runner= +20xp, 500 cr
Operation Flying, not Landing= +10xp, 500 cr

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