Tim by ArkiusDoomer

Species
Chevin
Career
Colonist
Specializations
Performer
System
Edge of the Empire

4
Threshold 14
Current 14
Threshold 13
Current 13
Ranged 0
Melee 0

Characteristics

3
2
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Cun) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Cun) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Gaffi Stick
Range
Engaged
Skill
Melee
Defensive 1, Disorient 3
Damage
+2
Critical
3
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
90
86
6

Weapons & Armor

Gaffi Stick
Holdout Blaster (Merr-Sonn Q2 Holdout)
Heavy Clothing

Personal Gear

Comlink (Handheld)
Disguise Kit
Utility Belt
Instruments/"Magic Tricks"/etc. (personal item[s], not listed in Rulebook[s])

Assets & Resources

N/A, couldn't find any mention of what this is

Critical Injuries & Conditions

N/A, none occurred yet

Talents

Name Rank Book & Page Description
Durable 1 The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one
Convincing Demeanor 1 Remove one setback die per rank of Convincing Demeanor from Deception or Skulduggery checks

Background

The Down and Out

Motivation

Ambition (Power)

Obligations

Responsibility (Location) (Default 15, recommended for 3 players, +10, for +10 starting XP, total 25)

Description

A Chevin performer who grew up regularly on the move, spending time on a number of worlds in his youth. His original name left behind (read: probably unintentionally forgotten), he is now known as The Amazing Tim, magician.

Other Notes

From Chevin species sheet:
Special abilities: Begin with one rank in Negotiation skill (still may not go above 2 in creation)
Advanced Olfaction: Add one boost die to Perception checks involving smell
Thick Hide: Begin with one rank in Durable talent

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