7th - Knight Katano Hiko by BadgersDontCare

Species
Human
Career
Jedi
Specializations
Knight
System
Force and Destiny

2
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
2
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0 c πŸ”˜πŸ”˜πŸ”˜
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2 -c-s
Coordination (Ag) 0 πŸ”˜πŸ”˜πŸ”˜
Deception (Cun) 0
Discipline (Will) X 1 -c
Leadership (Pr) X 0 s
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0 s
Perception (Cun) 0 πŸ”˜πŸ”˜πŸ”˜
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0 c
Resilience (Br) 0 πŸ”˜πŸ”˜πŸ”˜
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0 πŸ”˜πŸ”˜πŸ”˜
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 2 -c-s
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0 c
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
270

Weapons & Armor

110+10
30 short path
30 intellect
30 willpower
30 presence

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Force Powers

Force Rating
3
Power
Farsight (5xp)
Description
The user may spend βšͺ/⚫ to see out to medium range for the remainder of the round (or one minute in narrative time), and can see everything most sentients can see on a well-lit day. This functions even if the user normally can't see due to darkness or blindness.
Upgrade Effect
Control (5xp) Spend βšͺ/⚫ to make out fine details on one object within medium range The user may activate this multiple times, increasing the number of objects by one each time.
Control (10xp) When making a Vigilance or Perception check, the user may roll a Farsight power check as part of the pool. The user may spend βšͺ/⚫ to gain πŸ’₯ or πŸ”± (character's choice) on the check.
Power
Enhance (10xp)
Description
When making an Athletics check, the user may roll an Enhance power check as part of the pool. The user may spend βšͺ/⚫ to gajn πŸ’₯ or πŸ”± (his choice) on the check. (Remember, this counts as a normal Force power check in every wayβ€”it is simply combined with the overall skill check.)
Upgrade Effect
Control - Coordination (5xp) Enhance can be used with the Coordination skill.
Control - Resilience (5xp) Enhance can be used with the Resilience skill.

Background

---------------------------

Languages known :
Basic, Binary, , , , .

Motivation

Missions History :

Morality

Morality : 70 (!poly 1d10-X)
Duty : 0
CR : 1

**Motivation : Thrill**
```There are few actions more dangerous than taking on the forces of the Dark side in a head-on battle. It requires incredible speed, intelligence, and courage to take an AAT with a lightsaber or infiltrate a CIS base. Uvo seeks thrills and danger wherever he can find them, and the Jedi joining the war gives him a shot at taking on the most dangerous and well-trained fighting force in the galaxy.```

**Duty : Placard Hunter**
```Uvo knows that without effective leadership, the rank and file troops of the CIS are easily dispatched. In a fight, the Jedi seeks to eliminate the highest-ranking officers on the battlefield. At worst, the remaining enemies fight in a much less coordinated fashion, but sometimes such losses cause the foe to retreat.```

**Morality : **
```Emotional Strength : Compassion
The character cares about the tribulations others face, and wants to help those he comes across. His compassion may lead to self-sacrifice in order to aid those who need it.

Emotional Weakness : Hatred
The galaxy can be a cruel and heartless place, and compassion can quickly turn to hatred of the individuals or situations that cause others to suffer. When a character’s mind roils with simmering hatred, that hatred may be all too slow to fade.```

Description

Other Notes

Jedi Career : Athletics, +1 Cool, +1 Discipline, Piloting (Space), Knowledge (Lore), +1 Lightsaber.
Jedi - Knight (Starting Spec) - (Talents : 110xp) - +1 Cool, Leadership, Negotiation, +1 Lightsaber
β–‘ β–‘ β–  β–‘ - (05xp) - Grit - Jump Up - Researcher - Grit
β–‘ β–‘ β–  β–  - (20xp) - [Parry] - Parry - Sense Emotions - Researcher
β–‘ β–‘ β–‘ β–  - (15xp) - Improved Reflect - Reflect - Improved Parry - Balance
β–‘ β–‘ β–‘ β–  - (20xp) - Circle of Shelter - [Side by Side] - Reflect - Will of the Force
β–‘ β–‘ β–  β–  - (50xp) - Guardian of the Republic - [Saber Throw] - Dedication - Force Rating

Jedi - General (0xp) - (Talents : 0xp) - Cool, Leadership, Negotiation, Lightsaber
β–‘ β–‘ β–‘ β–‘ - (0xp) - Grit - Commanding Presence - Command - Toughened
β–‘ β–‘ β–‘ β–‘ - (0xp) - [Parry] - Fall Back! - Stand Firm! - Reflect
β–‘ β–‘ β–‘ β–‘ - (0xp) - Preemptive Intervention - Commanding Presence - Enhanced Leader - Grit
β–‘ β–‘ β–‘ β–‘ - (0xp) - Toughened - Inspiring Kill - Natural Champion - Improved Stand Firm!
β–‘ β–‘ β–‘ β–‘ - (0xp) - Dedication - Knowledge is Strength - Force Rating - Exemplar of the Republic

#Starting XP
+340xp : Race (110xp), Duty (5xp), Knight (150xp).
#Characteristics :
-60xp : 30xp Brawn, 30xp Willpower.
#Starting Skills :
Career : Jedi
Athletics, Cool, +1 Discipline, Piloting (Space), +1 Knowledge (Lore), +1 Lightsaber.
Spec.: Padawan
Coordination, Mechanics, +1 Vigilance, +1 Knowledge (Education)
Race : +1 Coercion, +1 Resilience.
#Path to Power :
-30xp
#Extra Specialization :
-20xp Jedi - Knight
#Talents :
-90xp : 5xp Quick Draw, 10xp Well Rounded (New Career Skills : Deception, Knowledge Warfare), 15xp Valuable Facts, 15xp Force Rating, 20xp Adaptable, 25xp Dedication.
-85xp : 5xp Researcher, 10xp Sense Emotions, 10xp Researcher, 15xp Balance, 20xp Will of the Force, 25xp Force Rating.
#Force Power :
-15xp : 10xp Move, 5xp Range.
#Total xp Spent :
-300xp

#Gear :
Starting Credits : 500cr Base, 9000cr Knight, 1000cr Duty(5)

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