Weskell Tinpynn by TheAngryTrapezoid

Species
Human
Career
Consular
Specializations
Healer
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
4
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
120
40
3/7

Weapons & Armor

Concealing Robes
Holdout Blaster

Personal Gear

Emergency Medpack
2 Field Ration Packs

Assets & Resources

Critical Injuries & Conditions

Force Powers

Force Rating
1
Power
Heal/Harm
Description
Heal: The user may spend a force point to heal a number of wounds equal to his Intellect on one engaged living creature (including himself). This counts as a use of a stimpack on the affected target (see page 227). This means a single target may only benefit from five uses of Heal over a twenty-four-hour period, and his uses of Heal also count against the limit on uses of stimpacks (and vice versa). The user may not activate this multiple times.
Harm: The user may spend a force point to inflict a number of wounds (ignoring soak) equal to the Force user’s Intellect on one engaged living creature. The user gains 1 Conflict.
The user may not activate this multiple times.
Upgrade Effect
Magnitude Spend 2 force to affect 1 additional target per rank of Magnitude purchased

Background

Motivation

Help the Helpless

Morality

50
Emotional Strength: Mercy, Emotional Weakness: Weakness

Description

Other Notes

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