Nical Sarwhit by Recreas
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
X |
0 |
|
|
| Coercion (Will) |
X |
1 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
1 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
0 |
|
|
| Vigilance (Will) |
X |
2 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
2 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
X |
0 |
|
|
| Knowledge: Outer Rim (Int) |
X |
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Lightsaber, Lorrdian |
Range
Engaged |
Skill
Lightsaber |
|
|
Breach 1, Defensive 1, Sunder
|
Damage
7 |
Critical
2 |
Weapons & Armor
Lightsaber (Orange Color)
Concealing Robes (+1 Soak/+1 Setback to recognition)
Heavy Blaster
Holocron
Lorrdian Gem
Blaster Carbine [Hunter]
Personal Gear
Comlink (Handheld)
Datapad
Assets & Resources
Breath Mask
Field Ration (10)
Stimpack (3)
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Uncanny Reactions |
|
86 |
Add Boost per rank to all vigilance checks |
|
Keen Eyed |
|
|
Remove setback per rank from perception and vigilance checks. Decrease time to search area by half |
|
Rapid Reaction |
|
|
Suffer strain equal to number of succes for initiative check |
|
Sense Danger |
|
|
Remove 2 setback die once per game from any one check |
|
Force Rating |
|
|
+1 force rating |
|
Expert Tracker |
|
|
Remove setback die per rank for tracking checks, also decrease time for tracking by half. |
|
Toughened |
|
|
+2 Wound Threshold |
Force Powers
Power
Foresee
Description
Can feel the force flowing, may spend force die to gain hints of events to come.
Power
Influence
Description
Shape and Twist thoughts and feeling. Spend force die to generate emotions.
| Upgrade |
Effect |
|
Magnitude |
Spend force die to increase targets affected |
|
Control |
Make opposed Discipline check combined with influence power check to force target to adpot emotional state or believe something untrue for 1 round/5m |
Power
Move
Description
Move small objects size 0
| Upgrade |
Effect |
|
Range |
Spend force die to increase range by one |
|
Control II |
Can pull objects out of secure mountings or opponents grasp |
|
Strength |
Spend force die to upgrade dice by one |
|
Control I |
Can hurl objects to make ranged combat check, damage 10x silhouette |
Power
Sense
Description
Sense interactions with the force around him. Spend to sense living things in short range and to sense current emotional state.
| Upgrade |
Effect |
|
Strength |
Upgrade the pool twice instead of once |
|
Control |
Commit die. Once per round upgrade difficulty of enemy once |
|
Duration |
May trigger ability additional per round |
Background
26 years old, has been with the mentor for 12 years. Native, tends to isolate himself and find inner peace in the quiet parts of the area.
Motivation
Enlightenment
Morality
55 - Independence vs Coldness
Description