Force and Destiny
| Threshold | 15 |
| Current | 0 |
| Threshold | 16 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 3 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 0 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage4 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Athletic | FaD, 59 | Nautolans receive 1 Free rank in Athletics. | |
| Amphibious | FaD, 59 | Nautolans breathe under water without penalty and never suffer penalties for traveling through water. | |
| Parry (Rank 2) | No Disintegrations (ND), 29 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks. | |
| Iron Body | ND, 29 | Remove 1 Setback per rank from Coordination and Resilience checks. Reduce Critical rating of unarmed attacks by 1 per rank. | |
| Grit (Rank 5) | Disciplines of Harmony (DoH), 25; ND, 29 | +1 Strain Threshold per rank. | |
| Unarmed Parry | ND, 29 | May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (minimum 1). | |
| Physical Training | DoH, 25 | Add 1 Boost die per rank to Athletics and Resilience checks. | |
| Go Without | DoH, 25 | Once per session, the character counts as having the right tool for the job when making a skill check. | |
| Intense Focus | DoH, 25 | Perform the Intense Focus maneuver. Suffer 1 strain and upgrade the ability of your next check once. |
| Upgrade | Effect |
|---|---|
| Control (Rank 3) | Can be used with Resilience, Brawl and Coordination. |