Reginald Fissmon, M.D., Marshal Commander of the Grand Army of the Republic by thePipis

Species
Mon Calamari
Career
Colonist
Specializations
Doctor
System
Force and Destiny

2
Threshold 16
Current 0
Threshold 13
Current 3
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
6
1
4
6

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 0
Computers (Int) 2
Cool (Pr) X 4
Coordination (Ag) 0
Deception (Cun) 2
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 2
Medicine (Int) X 5
Negotiation (Pr) X 2
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 4
Stealth (Ag) 1
Streetwise (Cun) X 5
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 4
Knowledge: Core Worlds (Int) 2
Knowledge: Education (Int) X 3
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) X 4
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 1

Attacks

Confiscated Vibroblade
Range
Engaged
Skill
Melee
Defensive 1, Pierce 2, Vicious 1
Damage
2
Critical
2
Standard Issue Republic Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Wookie Ryykblade
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 1, Superior
Damage
2
Critical
2
Prototype Bacta Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 2, Cumbersome 3, Pierce 3, Slow-Firing 1
Damage
9 over/5 normal/7 slug
Critical
3
Westar 34
Range
Medium
Skill
Ranged: Light
Damage
Critical

210
1310
575780

Weapons & Armor

Personal Gear

liquor in gold bottle
pistol Westar 34 in chromium
cube of passanan desert rose

Assets & Resources

Scylla the Hutt
Jabba the Hutt
Thrawn "Mitth'raw'nuruodo"
Nicco from Corellia
Hondo Onaka

Critical Injuries & Conditions

Akakk Ree
Acamna Byl-Fissmon (ex-wife, career bitch)

Talents

Name Rank Book & Page Description
Unmatched Expertise 1 Colonist Once per game session, as a action, the character may spend two Destiny Points to reduce the difficulty of all career skill checks he makes by 1 purple to a minimum of 1 for the remainder of the encounter
Reduced Setback 2 Colonist Remove 1 black from career skill check while Unmatched Expertise is active
Reduced Difficulty 2 Colonist Reduce the difficulty of career skill checks by 2 purple instead of 1
Surgeon 3 Doctor When making a Medicine check to help a character heal Wounds, the target heals 1 additional Wound per rank in
Stim Application 1 Doctor Take the Stim Application action; make a 2 purple Medicine check. If successful, one Engaged ally increase on characterstic by 1 for the encounter and suffers 4 strain
Improved Stim Application 1 Doctor When taking the stim Application action, may increase the target difficulty to 3 purple to only suffer 1 strain
Supreme Stim Application 1 Doctor When taking Stim Application action, spend 1 triumph to increase an additional characteristic by 1
Grit 3 Doctor Gain +1 Strain Threshold
Bacta Specialist 2 Doctor Patients recover 1 additional Wound per rank of Bacta specialist when the recover Wounds from bacta or long term care
Resolve 2 Doctor When a character involuntarily suffers Strain, he suffers 1 less strain per rank of Resolve, to a minimum of 1
Toughened 3 Doctor Gain +2 Wound Threshold
Dedication (Intelligence) 1 Doctor Gain +1 to a single characteristic. This cannot bring a characteristic above 6
Natural Doctor 1 Doctor Once per session, may re-roll any one Medicine check
Master Doctor 1 Doctor Once per round, suffer 2 strain to reduce the difficulty of a Medicine check by 1
Unmatched Fortune 1 Smuggler Once per game session as an incidental, the character may spend two Destiny Points to change the face of one positive die in the dice pool to another face adjacent to it. An adjacent face is in any die face sharing an edge - not a point - with the rolled face. Unmatched Fortune cannot be used on a white die.
Black Market Contacts 3 Scoundrel When purchasing illegal goods, may reduce Rarity by 1 per rank, increasing the base cost by 50% per reduction
Convincing Demeanor 3 Scoundrel Remove 1 back die per rank of Convincing Demeanor from all deception of Skulduggery checks
Hidden Storage 2 Scoundrel Gain hidden storage in vehicles or equipment that holds items with a total Encumbrance equal to ranks in Hidden Storage
Dedication (Presence) 1 Scoundrel Gain +1 to a single characteristic. This cannot bring a characteristic above 6
Natural Charmer 1 Scoundrel Once per session, may re-roll any one Charm or Deception check
Activation 2 Colonist Activate Unmatched Expertise as an incidental. Can be out of turn.
Superior Reduction 1 Colonist Once per session, while Unmatched Expertise is activated may also reduce the difficulty of one non-career skill.

Background

Motivation

REVENGE!!!

Morality

Emotional Strength: Ambition
Emotional Weakness: Coldness & Cruelty
Morality: 36

Description

Other Notes

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