Unmatched Expertise |
1 |
Colonist |
Once per game session, as a action, the character may spend two Destiny Points to reduce the difficulty of all career skill checks he makes by 1 purple to a minimum of 1 for the remainder of the encounter |
Reduced Setback |
2 |
Colonist |
Remove 1 black from career skill check while Unmatched Expertise is active |
Reduced Difficulty |
2 |
Colonist |
Reduce the difficulty of career skill checks by 2 purple instead of 1 |
Surgeon |
3 |
Doctor |
When making a Medicine check to help a character heal Wounds, the target heals 1 additional Wound per rank in |
Stim Application |
1 |
Doctor |
Take the Stim Application action; make a 2 purple Medicine check. If successful, one Engaged ally increase on characterstic by 1 for the encounter and suffers 4 strain |
Improved Stim Application |
1 |
Doctor |
When taking the stim Application action, may increase the target difficulty to 3 purple to only suffer 1 strain |
Supreme Stim Application |
1 |
Doctor |
When taking Stim Application action, spend 1 triumph to increase an additional characteristic by 1 |
Grit |
3 |
Doctor |
Gain +1 Strain Threshold |
Bacta Specialist |
2 |
Doctor |
Patients recover 1 additional Wound per rank of Bacta specialist when the recover Wounds from bacta or long term care |
Resolve |
2 |
Doctor |
When a character involuntarily suffers Strain, he suffers 1 less strain per rank of Resolve, to a minimum of 1 |
Toughened |
3 |
Doctor |
Gain +2 Wound Threshold |
Dedication (Intelligence) |
1 |
Doctor |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6 |
Natural Doctor |
1 |
Doctor |
Once per session, may re-roll any one Medicine check |
Master Doctor |
1 |
Doctor |
Once per round, suffer 2 strain to reduce the difficulty of a Medicine check by 1 |
Unmatched Fortune |
1 |
Smuggler |
Once per game session as an incidental, the character may spend two Destiny Points to change the face of one positive die in the dice pool to another face adjacent to it. An adjacent face is in any die face sharing an edge - not a point - with the rolled face. Unmatched Fortune cannot be used on a white die. |
Black Market Contacts |
3 |
Scoundrel |
When purchasing illegal goods, may reduce Rarity by 1 per rank, increasing the base cost by 50% per reduction |
Convincing Demeanor |
3 |
Scoundrel |
Remove 1 back die per rank of Convincing Demeanor from all deception of Skulduggery checks |
Hidden Storage |
2 |
Scoundrel |
Gain hidden storage in vehicles or equipment that holds items with a total Encumbrance equal to ranks in Hidden Storage |
Dedication (Presence) |
1 |
Scoundrel |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6 |
Natural Charmer |
1 |
Scoundrel |
Once per session, may re-roll any one Charm or Deception check |
Activation |
2 |
Colonist |
Activate Unmatched Expertise as an incidental. Can be out of turn. |
Superior Reduction |
1 |
Colonist |
Once per session, while Unmatched Expertise is activated may also reduce the difficulty of one non-career skill. |