Edge of the Empire
| Threshold | 20 |
| Current | 5 |
| Threshold | 10 |
| Current | 3 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | Hired Gun | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | Marauder | |
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | Hired Gun | |
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | Hired Gun | |
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | Hired Gun,Marauder | |
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | Marauder | |
| Vigilance (Will) | X | 1 | Hired Gun | |
| Brawl (Br) | X | 1 | Hired Gun | |
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | Hired Gun,Marauder | |
| Ranged: Light (Ag) | X | 0 | Hired Gun | |
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Arg'garok |
RangeEngaged |
Skill |
|
| Cumbersome 5, Inaccurate 1, Pierce 1, Sunder |
Damage+5 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Savage Warrior | 1 | When making a Brawl or Melee check, Gamorreans add the Vicious 1 quality to their weapon. If the weapon already has the Vicious quality, increase the listed value by 1 | |
| Toughened | 3 | +6 wound | |
| frenzied attack | 1 | When making a Melee or Brawl check, suffer a num ber of strain to upgrade the attack an equal num ber of times. The strain suf fered may not exceed ranks in Frenzied Attack | |
| Feral strength | 2 | Add 2 damage per rank of Feral Strength to one hit of successful attacks made us ing Brawl or Melee skills.. | |
| Heroic Fortitude | 1 | May spend I Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the | |
| Lethal tallents | 1 | Add+ I 0 per rank of Le thal Blows to any Critical Injury results inflicted on opponents. |