Tetra Breaker by zeone3000

Species
Human
Career
Bounty Hunter
Specializations
Martial Artist, Force-Sensitive Emergent
System
Edge of the Empire

4
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

3
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Sap Gloves
Range
Engaged
Skill
Brawl
Concussive 1, Disorient 1, Knockdown, Stun Setting
Damage
5
Critical
4

0
120
575
3/12

Weapons & Armor

Heavy Clothing
Sap Knuckles

Personal Gear

Utility Belt
Mk. IV Modular Backpack
Commlink, Handheld
Stimpack (3)
Climbing Gear
Datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Iron Body 1 The Character removes ⬛ per rank of Iron Body from their Coordination and Resilience checks. The critical rating of the character's unarmed attacks is reduced by 1 per rank of Iron Body, to a minimum of 1
Parry 2 When hit by a Brawl, Melee or Lightsaber attack, suffer 3 strain to reduce the damage by 2 + per rank
Unarmed Parry 1 May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1.
Uncanny Senses 1 Add Boost Die per rank of Uncanny Senses to all Perception checks.
Toughened 1 +2 Wound

Force Powers

Force Rating
1
Power
Enhance
Description
Allows a Enhance Force Power Check with Athletics.
Upgrade Effect
Control Can be use with Brawl
Control Can be use with Resistance

Background

Like many kids growing up in the slums of Coruscant, Tetra wished for more. He really didn't have the quick hands or mind to be a smuggler, slicer or anything on the more savvy side of the underworld. Instead, he became the muscle. He was gifted with a large body and he knew how to throw it around.

He would mimic what he saw in old holovids, day in and day out, becoming quite good. A self-taught martial artist. He thought he was good enough to hold his own and started collecting low-risk bounties. You had some overdue payments that needed collecting and you wanted them roughed up, but not dead, you sent Tetra.

Well, after a few successful bounties, one was placed on his head. Turns out all the ones he had been collecting were for a rival gang and they, in turn, ended up putting a price on his head. Unbeknownst to him, he was systemically removing pieces from the board and that infuriated their leader. Apparently, the price was just good enough to sell this nobody off for a quick profit and that's how Tetra found himself on this freezing dust ball now called home.

Motivation

Fame
Always Get Paid

Obligations

Betrayal (20) - The whole reason he's in this mess. Sold down the river by a 'friend' and if he gets out of here, he's definitely going to be paying him a visit.

Description

Standing nearly two meters tall, solid build, dark skin and clad in heavy black clothes, Tetra is somewhat of an opposing figure. His jet black hair is dreadlocked and falls past his shoulders. He has a permanent five o'clock shadow and a thick goatee. His face seems to sport a stern, no-nonsense visage.

Other Notes

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