Add force rating to ranks in perception remove 1 setback
Piloting: Planetary (Ag)
X
0
Enhance
Piloting: Space (Ag)
X
2
Enhance
Resilience (Br)
X
0
Enhance
Skulduggery (Cun)
0
Stealth (Ag)
0
Streetwise (Cun)
0
Survival (Cun)
X
2
Vigilance (Will)
X
1
Add force rating to ranks in vigilance remove 1 setback
Brawl (Br)
1
Commit FD for 2x upgrade & enhance
Gunnery (Ag)
0
Commit FD for 2x
Lightsaber (Ag)
X
3
Commit FD for 2x
Melee (Br)
0
Commit FD for 2x
Ranged: Light (Ag)
X
0
Commit FD for 2x
Ranged: Heavy (Ag)
X
0
Commit FD for 2x
Knowledge: Core Worlds (Int)
0
Knowledge: Education (Int)
0
Knowledge: Lore (Int)
2
Knowledge: Outer Rim (Int)
0
Knowledge: Underworld (Int)
0
Knowledge: Warfare (Int)
0
Knowledge: Xenology (Int)
X
0
Attacks
Vibro knuckler
Range
Engaged
Skill
Brawl
Pierce 1, vicious 1
Damage
+1
Critical
3
Lightsaber blue blade dantari crystal
Range
Engaged
Skill
Lightsaber
Breach 1, sunder, may make force check with lightsaber check and spend pips to regain 3x mods upto 2 strain
Damage
9
Critical
1
Exoglove
Range
Engaged
Skill
Brawl
Knockdown +1 brawn
Damage
+2
Critical
4
Exoglove grapple
Range
Medium
Skill
Ranged: Light
Drag character to object or object to character
Damage
0
Critical
0
A-180 (heavy) blaster pistol
Range
Medium
Skill
Ranged: Light
Stun setting can run out of ammo with 3 disadvantages
Damage
7
Critical
3
0
355
300
3
Weapons & Armor
lightsaber with blue blade
Strange ring which he is drawn to - Ring falls apart in the temple
Second smaller ring more human size ring found in pool on this planet
utility belt +1 encumbrance
rucksack +4 encumbrance
energy shield that needs to be repaired
Lightsaber maintenance kit
Jondu Duku's Holocron
Personal Gear
Heavy Clothing +1 soak - short leather jacket with hooks inside.
3 individual rations
2 stimpacks
1 med kit
3 days of water
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Jump up
1
Once per round may get up from prone or seated to standing as incidental
Ataru Techneque
1
Lightsaber becomes agility based
Reflect
1
When hit by ranged attack suffer 3 strain to reduce damage by 2 plus ranks in reflect
Parry
1
When hit with melee suffer 3 strain to reduce damage by 2 plus ranks in parry
Saber swarm
1
Perform saber swarm maneuver suffer 1 strain to make next lightsaber (agility) gain linked quality equal to force rating
Hawkbat swoop
1
Take hawkbat swoop action. Perform a lightsaber (agility) combat check against a target in short range adding force die no greater than force rating spend 1 pip to engage target and additional pips as success or advantage
Dedication
1
The thing dedication does
Grit
1
+1 strain
Keen eyed
1
Remove 1 setback per rank from perception and vigilance checks
Animal empathy
1
When making force checks to handle or tame animals as FR to check allocate pips to success or advantages at will
Animal bond
1
Develop long term bond with single animal of silhouette half FR rounded down
Force rating
1
Plus 1 FR
Force Powers
Force Rating
3
Power
Enhance
Description
When making athletics checks, the force users may roll an enhance check as part of the pool. Spend pips to add success or advantage at users choice to check
Upgrade
Effect
Control
Use with resilience
Control
Use with brawl
Control
Use with coordination
Control
Use with planetary piloting
Control
Use with space piloting
Power
Seek
Description
Allows force user to follow the will of the force to lead the way to something lost or forgotten.
User may spend 2 pips to gain insight to the general location or direction of a person or object he knows about regardless of currant distance.
User may spend 1 pip and succeed at average vigilance check or opposed discipline check to see through illusions.
Upgrade
Effect
Control
Commit Force die to upgrade perception or vigilance checks once per die
Power
Sense
Description
User can sense the force interacting with the world around them. Use pip to sense all living things around them in short range, including sentient and nonsentient. Spend pip to sense current emotional state of one living target with whom he is engaged.
Upgrade
Effect
Control
Commit FD once per round to upgrade difficulty of attacks against this character
Control
Sense ongoing effects upgrade the pool twice instead of once
Control
Sense ongoing effects can be triggered one additional time per round
Control
Commit FD once per round. When character makes a combat check upgrade that check once