Lorelei Chaval by jjesskalee

Species
Human
Career
Warrior
Specializations
Shii-Cho Knight
System
Force and Destiny

0
Threshold 16
Current 0
Threshold 13
Current
Ranged 0
Melee 0

Characteristics

4
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 1
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 1
Lightsaber (Br) X 2
Melee (Br) X 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Basic Lightsaber (Blue)
Range
Engaged
Skill
Lightsaber
Breach 1, sunder
Damage
6
Critical
2

0
260
1

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened Gain +2 Wound Threshold
Parry x 3 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Durable May reduce any critical injury suffered by 10 per rank of Durable
Defensive Training When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive training.
Multiple Opponents Add boost to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents.
Grit Gain +1 Strain Threshold

Background

Cultural: The Poor And Hungry
Force: An Ancient Religion
Heeding the Call: Desire for Understanding

Motivation

Liberation

Morality

Justice - The character strives for just and deliberate actions in his life, and in his interactions with others. He attempts to make the objectively right choice every time, knowing that justice is more likely to guarantee positive outcomes than sympathy or other emotional displays.
Judging -

Description

Other Notes

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