Weapons & Armor
A/KT Wing Commander Armoured Flight Suit [Starfighter Duty Astromech Plating] (3 Encumbrance, 1 Soak, 1 HP, Rebel Asset): Reduce strain to the pilot due to a critical hit to the vehicle by 1. Reduce damage due to fire and the burn quality by 1.
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Blaster Pistol [Upgraded Military Astromech Defense System] (6 Damage, 3 Crit, Ranged (Light), Medium-Range, 1 Encumbrance, 3 HP, Rebel Asset, Stun Setting)
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Multi-Goo Gun [Integrated Repair and Diagnostic Tools] (2 Damage, Short-Range, 2 Encumbrance, 1 HP, 250 credits, Disorient 1, Ensnare 4, Knockdown): Add automatic advantage result to Mechanics checks for repairing droids, vehicles or starships.
With 2 disadvantage or a despair result during a mechanics or combat check, the cartridge runs out (replacements cost 20 credits).
Personal Gear
Creshaldyne Mk. IV Modular Backpack + 3 Packs [Custom Modular Compartments] (115 credits): Increases Encumberance Threshold by 3 for the Backpack, and 1 more for each Pack added for a total of 6.
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3-MAL Secure Comlink [Encrypted Communications] (250 credits): Add 1 setback die to intercept and decrypt the signal. Monitoring a clear frequency on a civilized world adds 2 boost dice to Knowledge check related to current events.
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AG/L Mk.III Targeting Goggles [Targeting Sensors] (1 Encumbrance, 1,000 credits): May count target vehicle/starship silhouette as 1 larger when making a gunnery check.
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Fusion Lantern [Backup Power Supply and light projectors] (2 Encumbrance, 150 credits): This piece of equipment is both an energy source, area heater and light source, which may be used to power any sort of electronics.
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Cybernetics: 2/6 Slots
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Escape Circuit (1,000 credits): Allows resistance to a restraining bolt with an Easy (1 difficulty) Discipline check instead of normal difficulty. Spend 2 advantage results to overload the bolt.
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Networked Slicing Uplink (1,250 credits): Can only be installed in droids. Counts as a set of slicer gear. Add 1 setback dice to Computers checks to identify the slicer.
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Extra Reloads (x1, 1 Encumbrance, 25 credits)
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Emergency Repair Pathces (x3, 3 Encumbrance 75 credits)