Age of Rebellion
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 4 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 4 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Amphibious | AoR, 59 | Mon Calamari may breathe under water and never suffer movement penalties for traveling through water. | |
| Dockyard Expertise (Rank 2) | Fully Operational (FO), 29 | Make a Average Knowledge Education check when at space dock for repairs. If successful, reduce time and cost of repairs by 25% per rank, to a minimum of 100 credits and one day. | |
| Eye for Detail (Rank 2) | FO, 29 | After making a Mechanics or Computers check, suffer strain up to ranks to convert that many successes into advantages. | |
| Solid Repairs (Rank 2) | FO, 29 | When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank. | |
| Fine Tuning | FO, 29 | When repairing system strain, repair 1 additional system strain per rank. | |
| Smart Handling | FO, 29 | Once per session, take the Smart Handling action; make a Hard Knowledge Education check. Until the start of the next round, | |
| Push the Specs | FO, 29 | Perform the Push the Specs action while in a starship or vehicle, making an Average Education check. With success, the ship's top speed increases by 1 for a number of rounds equal to Intellect. | |
| Stroke of Genius | FO, 29 | Once per session, make 1 skill check using Intellect instead of the usual characteristic. | |
| Creative Design (Rank 3) | FO, 29 | As part of a crafting check, may apply a result equivalent to spending a number of Advantages equal to ranks. The GM then applies the same amount in Threat. | |
| Master Artisan | FO, 29 | Once per round, take the Master Artisan incidental; suffer 2 strain to decrease the difficulty of the next Mechanics check by 1, minimum Simple. |