Specializations
Archeologist/Jedi Sage
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
1 |
|
|
| Athletics (Br) |
X |
4 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
1 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
X |
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
X |
1 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
1 |
|
|
| Survival (Cun) |
X |
1 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
3 |
|
|
| Melee (Br) |
X |
2 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
X |
0 |
|
|
| Knowledge: Lore (Int) |
X |
1 |
|
|
| Knowledge: Outer Rim (Int) |
X |
1 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
X |
0 |
|
|
Attacks
|
Vibroknife |
Range
Engaged |
Skill
Melee |
|
|
Pierce 2, Vicious 1
|
Damage
+1 |
Critical
2 |
Weapons & Armor
Heavy Clothing
Vibroknife x2
Personal Gear
Short- Ranged Comlink
Modular Backpack +3 Spaces
20M Synthrope
ElectroSnare
Padded Armor (in bag)
Scanner Goggles
Personal Data Pad
Binders x2
Breath Mask
Toolkit
Slicer Gear
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Well-Rounded |
1 |
Enter the Unknown p25 |
Passive - Choose 2 non class skills. They become class skills. |
|
Convincing Demeanor (Bothan) |
1 |
|
Remove one setback die per RANK toward deception/skulduggery checks. |
|
Racial Skill Bonus (Bothan) |
1 |
|
1 Rank in Streetwise |
|
Researcher |
2 |
Enter the Unknown p25 |
Remove one Setback per Rank toward Knowledge Checks |
|
Resolve |
1 |
Enter the Unknown p25 |
Reduce Involuntary Strain by 1 |
|
Toughened |
1 |
Enter the Unknown p25 |
+2 Wound Threshhold |
|
Durable |
1 |
Enter the Unknown p25 |
Reduce Critical Injury Result by 10 |
|
Stunning Blow |
1 |
Enter the Unknown p25 |
Melee may inflict strain instead of wound. Does not ignore soak |
|
Knockdown |
1 |
Enter the Unknown p25 |
After hiting melee, may spend (T) to knock foe prone. |
|
Hard Headed |
1 |
Enter the Unknown p25 |
Staggered/Disoriented - Roll Discipline **** (Dunting) Check. Pass removes status effect. |
|
Pin |
1 |
Enter the Unknown p25 |
Opposed Athletics - Immobilize target engaged char until the end of their next turn. Spend (t) to extend |
|
Dedication |
1 |
Enter the Unknown p25 |
+1 Cunning |
|
Enduring |
1 |
Enter the Unknown p25 |
+ 1 Soak |
|
Kill With Kindness |
1 |
FaD pg.71 |
Remove (s) per rank from Charm/Leadership |
|
Smooth Talker |
1 |
FaD pg.71 |
Negotiation - Spend (t) to gain additional success |
|
Grit |
1 |
FaD pg.71 |
+1 Strain |
|
Preemptive Avoidance |
1 |
FaD pg.71 |
Spend 1 Destiny - Disengage from a target out of turn incidental |
|
Knowledge Specialization |
1 |
FaD pg.71 |
Spend (t) on aditional knowledge successes |
|
Force Rating +1 |
2 |
FaD pg. 71 |
|
Force Powers
Power
Sense
Description
| Upgrade |
Effect |
|
Control + 3 Range |
Spend (F) to detect thoughts of one living being or sense the presence of living being within range. |
Power
Enhance
Description
Player may Spend (f) on athletics check. Add +1 Success or Advantage per (f)
| Upgrade |
Effect |
|
Control |
Force Leap anywhere within short Range for (f) |