|
Stimpack Specialization (5,10,20) |
3 |
92 |
Stim heals +1 wound per rank |
|
Surgeon (5,10) |
2 |
92 |
When healing another, heal +1 wound per rank |
|
Bacta Specialist (10) |
1 |
92 |
Patients under the character's care heal +1 wound per rank while recovering in a bacta tank or under supervised medical conditions or long-term care. |
|
Grit (5) |
1 |
92 |
+1 strain thresh per rank |
|
Master Doctor (10) |
1 |
92 |
Once per round, take 2 strain to decrease med check diff by 1 |
|
Stim Application (15) |
1 |
92 |
The character may take the Stim Application action. To perform this action, they must have access to drugs, a medpac, or stimpacks. They make an Average difficulty Medicine check. If successful, one ally they are engaged with (including themselves) increases one characteristic of the character's choice by one for the remainder of the encounter, and suffers four strain. A single character's individual characteristics may each only be increased once by Stim Application during an encounter. |
|
Improved Stim Application (20) |
1 |
92 |
As an incidental, when performing the Stim Application action, the character may increase the difficulty of the Medicine check to Hard. If they do so, the target of the action suffers one strain instead of four. |
|
Supreme Stim Application (25) |
1 |
92 |
When performing the Stim Application action, each triumph result may be spent to increase an additional characteristic by one |