Tilda Artemis by MagnaTolvan

Species
Human
Career
Smuggler
Specializations
Thief | Scoundrel
System
Edge of the Empire

2
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
4
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) X 5
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) X 3
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 4
Stealth (Ag) X 3
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Truncheon
Range
Engaged
Skill
Melee
Disorient 2
Damage
2
Critical
5
Karstag-6 light blaster pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Shadow Scout light blaster pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
450
3969
6/7

Weapons & Armor

+ comlink from Frost (GoD, 6/1/24)
+ blaster from Frost (GoD, 6/1/24)

Scout blaster
Trucheon

-------------

CURRENT: Truncheon (15 credits, 2 Encumb), Shadow Scout light blaster pistol, 1 Encumb)

FORMER: Borrowed Karstag-6 Blaster Pistol (borrowed from Gand Findsman Xithix but now returned, 1 Encumb)

Personal Gear

CURRENT:
- Breath mask (Encumb 1, Rarity 1)
- Code cylinder"Cavalry caller"
- Over-sized longcoat worn w/ sleeves tied around waist
- Slicing Kit/Gear (Encumb 2, Rarity 4, 500 credits) inc scramble key and 2 dataspikes (1 used of 3 total)

Breath Mask: These are used by beings to allow breathing in conditions that would usually be asphyxiating.

"Cavalry Caller" Code Cylinder: An engineer at the base on Truuine works with Tilda on a biohexencrypted code cylinder for use in an emergency. If Tilda or Raks can access a comms system that can broadcast off-planet, they can use the code cylinder to send a message tied to their identities. This message will summon a squadron of Rebel fighters. Rebel fighter squadrons are equipped with fast hyperdrives, but if they are in a different system, it will take anywhere from a few hours to a day for them to arrive. Connecting the code cylinder to a comms system is an easy computer check for Raks or Tilda. The cylinder will prick their finger when they activate it. If she has a datapad, Tilda can add additional instructions, which she will encrypt — anyone trying to decrypt would have to roll against her skill.

Scramble Key: (R) 750, Encumb 1, Rarity 4; Electronic lockpick may bypass most locks in 5 minutes. May speed up the process with a daunting (4 difficulty) skulduggery check; success reduces the time to 1 minute, failure triggers alarms. Force sensitives may make a force power check to add successes to the roll per force point generated.

Dataspike x2: (R) 100, Encumb 1, Rarity 3; Once per round, may expend a dataspike to disable a security program as a maneuver. Reduce the difficulty of subsequent Computers checks to disable the program by 2. The dataspike is then useless. (Dataspike used 2/16/24 - Ghosts of Dathomir)

FORMER: Chance Cube (1 credit; given to Leena before departure from Toola), white fur coat (acquired on Toola, given to Osk at Thaacols Manor).

-10 credits for a roughly $50-equivalent meal in 2024 dollars, for Gamorrean Vermello (Gods of Dathomir, 04/17/24).
Total credits now at 3974, down from 3984.
-5 credits spotchka bottle? Total credits 3969

Assets & Resources

800 credits toward repairs for Carmina (already accounted for in total above)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Bypass Security 1 Thief Remove 1 setback die per rank of Bypass Security from checks made to disable security device or to open locked doors.
Convincing Demeanor 1 Scoundrel Remove 1 setback from Deception or Skullduggery checks.
Rapid Reaction 1 Scoundrel Suffer a number of strain to add an equal number of Successes to any Vigilance or Cool check to determine initiative order. The number may not exceed # of ranks in Rapid Reaction.
Quick Strike 1 Scoundrel Add Boost per rank of Quick Strike to combat checks against targets that have not yet acted this encounter.
Quick Draw 1 Scoundrel Once per round, may draw or holster a weapon or item as an incidental.
Hidden Storage 1 Thief Hidden storage in vehicles or equipment that can hold items equal in encumbrance to ranks in Hidden Storage.
Shortcut 1 Thief During a chase, add a boost dice per rank of Shortcut to any checks made to catch or escape an opponent
Jump Up 1 Thief May stand from seated or prone position as an Incidental.
Dedication 1 Thief Gain +1 to a single characteristic. (This cannot bring a characteristic above 6.) +1 Cunning (3 to 4)

Background

Tilda is a tomboy with angular features, pale skin, pale blue eyes, and straight, partially-shaven hairstyle that she keeps cut short and tousled. She has a slender build, and is surprisingly agile — thanks to a life lived on the streets. She has a small scar below her left eye and looks to be in about her mid-to-late teens.

The youngest daughter of petty criminals on Coruscant, Tilda was taken in by Aux Lión, a Twi'lek thief with a conscience, who took pity on her when she was orphaned at an underworld firefight at her home. As an "honorable" thief, Lión had operated by a strict moral code, and stole only from those whom he believed had come by ill-gotten gains. Raised as though she were the Twi'lek thief's own daughter, Tilda was taught his trade for survival. Sadly, she would likewise lose her surrogate father when Lión was betrayed by a rival years later, though he died ensuring Tilda's escape.

Haunted by the loss of her "father," Tilda now copes by communicating in fabrications, half-truths and outright lies — a few of which she has even come to believe herself. Capable of convincingly portraying herself as either naive or world weary beyond her years, Tilda has a habit of running her mouth just long enough to get into trouble, often talking her way into as much trouble as out of it.

Tilda adopted the practice of speaking Basic with a Twi'leki-accent, soon after she began traveling with Aux Lión, but it has since become second nature. And in the wake of Lión's death, in an attempt to satisfy the need to feel greater control over her surroundings, Tilda steals objects from every new place she visits and has now amassed quite the motley collection. Despite growing up in the underworld, she has managed to lead a “principled” life, relatively speaking, living by her surrogate father's code.

Now on her own, Tilda has successfully fended for herself these past two years, as she honors her surrogate father's core principles, by stealing only from the vile and the unrepentant. Perhaps more worrisome, Tilda has begun stealing from increasingly dangerous people....

Motivation

Relationship: Parent/Mentor (Honoring her Surrogate Father's Code)
& Cause: "The Weak" (though she'd never call them that) / Underdog (Specifically in a "Robin Hood" sense).

However, Tilda *believes* she is "in it to win it" for a Status: Fame motive.



Obligations

Dutybound (10): Building off of Responsibility and resolution of Kleptomania and Compulsion, Tilda now feels bound to more of a "Robin Hood" like duty wherein she uses her thieving skills for a greater good, rather than for her own gains, eg: to "steal from the rich and give to the poor."

Responsibility (10): To honor the honorable thief who raised her, Tilda herself has focused her own personal code on the core principle of Lión's philosophy: to steal only from "bad guys" or those who have come by ill-gotten gains.

Kleptomania (5): Tilda feels an urge to steal when in new places, and must actively resist the call to do so. (NOW RESOLVED via Character Development.)

Compulsive Liar (5): Tilda feels compelled to exaggerate, fib or outright lie, as a coping mechanism to deal with her survivor's guilt. (Partially RESOLVED via Character Development.)

Bounty (3): "Kleptomania obligation was resolved after the theft on Quermia, BUT is replaced by 3 points of "bounty" because "Powercell" Pyju wants stolen item back! It's just a tiny bounty, so it is unlikely to come up, but you never know…." — GM Zen Kenobi

Description

Tilda is a tomboy with angular features, pale skin, pale blue eyes, and straight, partially-shaven hairstyle that she keeps cut short and tousled — save for two dangling locks she uses as "lekku." She has a slender build, and is surprisingly agile — thanks to a life lived on the streets. She has a small scar below her left eye and looks to be in about her mid-to-late teens.

Tilda is naturally left-handed, but can now write capably with her right hand and is nigh-ambidextrous — something she mastered early on for the purpose of confidence games and skullduggery.

Gender: Female (Human) | Age: 17 | Height: 5'7" | Build: Slender/wiry | Hair: Side-shave blonde with two dangling locks of hair on the right and left side of her face, to represent time spent with Twi'lek father figure, and to use gesturally, like lekku, when speaking Twi'leki / Ryl | Eyes: Pale Blue

Height: 1.71 meters / 5'7"
Mass/Weight: 45.4 kg / 100 lbs

Note: 5'4" in flashbacks at approx age 13.

Other Notes

Player: Magna Tolvan — https://twitter.com/Magna_Tolvan
Actress: Raph (pictured circa 2016 in Portrait URL) — https://www.imdb.com/name/nm8164110/

Discord: Magna_Tolvan #2127 (Tilda)


7/4/22: 13 XP - HOMECOMING
Athletics, Charm, Cool, Deception, Perception, Piloting Planetary, Stealth, Know Core, Know Education = 8+5 = 13xp
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13+ 2 prev available = 15 avail & 350 total
-----------
-15 Deception = 3 ranks = 0 avail & 350 total

4/29/23: 21 XP - COURIER RUN
11 skills used actively: Computers, Cool, Deception, Perception, Piloting-Planetary, Resilience, Skulduggery, Stealth, Streetwise, Vigilance, Know-Outer Rim.
Passive use: Survival
-----------
"Tilda gets 21 XP and Raks gets 22 (including the Dabbler's Bounty)" = 21 XP avail & 371 new XP total
-20 Skulduggery = 4 ranks = 1 avail & 371 total, as of 4/30/23
-----------
6/29: 43 XP - GHOST OF DATHOMIR ACT I (15 from Dabbler's Bounty) = 44 total as of 6/29/24
-10 Hidden Storage Talent
-15 Shortcut Talent = 19 XP remaining
7/7
-5 1st rank in Perception (as Tilda is trying to more closely examine life, post-convos re: the Force) = 14 remaining
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7/9/24: +36 XP - GHOST OF DATHOMIR ACT II (6 from Dabbler's Bounty, 13-- Athletics, Coercion, Coordination, Deception, Discipline, Leadership, Mechanics, Medicine, Piloting (Planetary), Skulduggery, Streetwise, Vigilance, Ranged (Light))= 50 remaining
https://docs.google.com/spreadsheets/d/1pGw2E5IHEBxaGcrThZm7B63_DlivXb7d4Z8ZvvDRbeg/edit
-20 Jump Up Talent (Thief) = 30 remaining
-25 Dedication Talent (Thief): +1 to Cunning (3 to 4) = 5 XP remaining
-5 1st rank Vigilance = 0 XP remaining.

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