Threshold | 24 |
Current | 3 |
Threshold | 15 |
Current | 3 |
Ranged | 0 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 2 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 5 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Claws |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Knockdown |
Damage7 |
Critical3 |
|
Mk. VIII Vibrosaw |
RangeEngaged |
SkillMelee |
|
Pierce 2, Sunder, Vicious 3, Cumbersome 5, Accurate 2 |
Damage12 |
Critical2 |
|
Retractable Wrist Blades |
RangeEngaged |
SkillMelee |
|
Pierce 1, Defensive 2 |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Infrared Vision | 1 | Trandoshan (1) | Remove 1s for darkness |
Regeneration | 1 | Trandoshan (1) | When recovering 1 or more wounds through natural rest or a bacta tank, recover 1 additional wound. May also regrow lost limbs after a few months |
Toughened | 3 | Marauder (3) | The character increases [their] wound threshold by two per rank of Toughened |
Frenzied Attack | 2 | Marauder (2) | When making a Melee or Brawl combat check, the character may suffer a number of strain, then upgrade the ability of [their] combat check by that number. This number cannot exceed [their] ranks in Frenzied Attack |
Feral Strength | 2 | Marauder (2) | The character adds 1 damage per rank of Feral Strength to one hit of [their] successful Brawl and Melee attacks |
Lethal Blows | 2 | Marauder (2) | The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents |
Enduring | 1 | Marauder (1) | The character gains +1 soak value per rank of Enduring |
Rapid Recovery | 1 | Biofeedback System (1) | When the character recovers strain after an encounter has concluded, [they] recover one additional strain per rank in Rapid Recovery |