Maldora Val by Nosgoreatu

Species
Human (sith)
Career
Warrior
Specializations
Juyo Berserker / Seer
System
Force and Destiny

6
Threshold 16
Current 0
Threshold 16
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

4
2
2
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 2
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

270
9

Weapons & Armor

Maldora's Lightsaber - Damage 12, Critical 1, Hard Points 6, Encumberance 1, Rarity 4; Skill - Lightsaber, Range - Engaged; Qualities: Breach 1, Sunder, Accurate 1, Superior, Vicious 1; Features - 1 Damage +1 Mod, Personalized design: When the lightsaber's creator makes a successful Lightsaber check, and automatic success is added. All others add automatic threat. 1 add one Advantage to Combat Check mod. Attachments: Custom Grip (1 remove 1 black die from all attack checks when using this weapon mod. Anyone other than the owner adds 2 black die to combat checks using this weapon. Quality 1 (Accurate 1) mod), Superior Hilt Personalization (Quality (Superior) mod), Extended Hilt (1 Damage +1 mod, 1 Quality (Vicious) mod), Overcharged Power Cell (Wielder can spend Advantage from combat checks to increase damage by 1), Dantari Crystal (Changes base damage to 7 mod, Changes base critical rating to 2 mod. 1 grant Quality (Breach 1) mod. Quality (Sunder) mod. When making a Force power check as part of a combat check, may spend force points to recover 2 strain.

Jedi Pathfinder Armor - Soak 3, Hard Points 1, Encumbrance 1, Defense: Melee 0, Ranged 1; Superior Armor Customization (Quality (Superior) Mod); Custom Fit: Removes 1 Black Die from Athletics and Stealth Checks.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened, rank 2 Core, 153 +2 to wound threshold per rank
Parry, rank 2 Core, 149 suffer3 strain and reduce damage dealt by 2 + ranks in Parry
Grit, rank 1 Core, 144 +1 strain threshold per rank
Intimidating, rank 1 Core, 145 may downgrade the difficulty of a Coercion check they make or upgrade the difficulty of a Coercion check targeting them by suffering strain, limited by ranks
Quick Strike Core, 150 Add one Blue Die per rank to any attack made against a target that has not acted this round
Second Wind, rank 1 Core, 151 Once per encounter, may recover strain equal to ranks
Lethal Blows, rank 1 KoF, 31 +10 per rank to any Critical Injury rolls inflicted
Embrace Your Hate, rank 1 KoF, 30 After making a successful Brawl. Lightsaber, or Melee combat check, the character may spend one Destiny Point and then gain Conflict equal to t he number of dark side Destiny Points in the Destiny pool to add an equal amount of damage to one hit of t he attack, The character may use this ability once per encounter for each rank of Embrace Your Hate. A character who has purchased one or more ranks of this talent automatically gains 1 Conflict at the beginning of a game session.
Conditioned, rank 1 Core, 141 Removes 1 black die per rank from Athletics and Coordination checks. Reduces damage and strain by 1 per rank from falling
Multiple Opponents Core, 147 Add 1 blue die to brawl, melee, or lightsaber check when engaged with multiple opponents, including single groups of multiple minions

Force Powers

Force Rating
2
Power
Enhance
Description
- spend a Force pip to gain either a success or advantage on an athletics check
Upgrade Effect
Power
Move
Description
Spend a Force Pip to:
- move one bject of silhoutte 0 a short range
Upgrade Effect
Power
Sense
Description
Spend a Force Pip to:
- sense all living things near by
- current mood of a target
Upgrade Effect
Power
Influence
Description
- Inflict one strain by spending a Force Pip
- Generate negative emotions by spending a Darkside Force Pip
- Generate positive emotions by spending a Lightside Force Pip
- Generate neutral emotions with a Force Pip
Upgrade Effect
Power
Endure
Description
Commit a force die to ignore the effects of a critical injury
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

add 2 blue die to next check when facing feeling of isolation, fear, or doubt

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