QT-P1 by aaron1807

Species
Droid
Career
Spy
Specializations
Sleep Agent
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

2
3
3
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Model 53 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

175
1/7

Weapons & Armor

Model 53 "quicktrigger" blaster pistol
Stats: Ranged Light, D6, C3, Medium, E1, HP4, P450, R4,
Special: Stun Setting. Reduce mechanics check to modify (including attachments) and repair checks by 1

Personal Gear

2x Emergency Repair Patch (use a maneuver to heal 3 wounds, can be used max 5 times per day)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Cybernetic Cap 1 Droids have a cybernetic cap of 6
Specialisation 1 After selecting a career, can train 6 instead of 4 career skills and 3 instead of 2 specialization skills
Inorganic 1 Do not need to eat, breath or sleep. Cannot gain wounds or strain from medicine or organic healing. Can still regain wounds and strain through natural healing. To be healed further use mechanics instead of medicine and repair patches and kits instead of stimpacks
Enduring 1 Gain +1 soak per rank
Mechanical Being 1 Cannot become force sensitive or be affected by mind altering force powers
Well Rounded 1 Choose any 2 skills, they become career skills

Background

Motivation

Obligations

Description

Other Notes

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