Shortorder by NeuroMysticAmeba

Species
Clone
Career
Second Lt
Specializations
System
Edge of the Empire

6
Threshold 17
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

4
3
3
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 3
Charm (Pr) 0
Coercion (Will) 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 3
Leadership (Pr) 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 3
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 3
Gunnery (Ag) 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 0

Attacks

DC-13 Scatter Rifle
Range
Short
Skill
Ranged: Heavy
Blast 3, Cumbersome 3, Pierce 1, Stun setting
Damage
7
Critical
2

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 2 Upgrade the difficulty of any combat check targeting this character once.
Tactical Direction 1 May perform a maneuver to direct one allied minion group within Medium range; the group may perform an immediate free maneuver or add to its next check.
Durable 1 Reduce any crit received by 10 per ranks in durable
Armour Master 1 When wearing Armour increase total soak value by 1.
Heroic Resilience 1 Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience
Heavy Hitter 1 Once per session, may spend triumph generated in an attack to add the breach 1 quality to the attack or increase an existing breach quality by 1.
Disorient 2 After a successful attack, may spend 2 advantage to disorient a target for a number of rounds equal to disorient rating.
Point Blank 3 Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged
Dynamic Fire 1 When making a ranged attack while engaged, may suffer 2 strain to reduce the ranged modifier by 1.
Unmatched Teamwork 1 Once per session as an incidental, the character may spend 2 Destiny Points to activate Unmatched Teamwork. Until the end of the encounter, the character may assist another character as an incidental (instead of a maneuver) once per round

Background

Motivation

Obligations

Description

Other Notes

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