Jolur Taan by ShaunTaylor

Species
Duros
Career
Ace
Specializations
Driver, Pilot
System
Age of Rebellion

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 2
Athletics (Br) 0
Charm (Cun) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 3
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

SoroSuub X-30 Lancer Precision Blast Pistol
Range
Long
Skill
Ranged: Light
Accurate 1, pierce 2
Damage
5
Critical
3
Fusion Cutter
Range
Engaged
Skill
Melee
Breach 1, Burn 3, Sunder 3, Vicious 3
Damage
5
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
blast 6
Damage
8
Critical
4
Stun grenade
Range
Short
Skill
Ranged: Light
Stun Damage, Disorientate 3, Blast 8
Damage
8
Critical
N/A
Armor Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4, pierce 3
Damage
16
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
1
Critical
3
RPS-6 Rocket Launcher
Range
Extreme
Skill
Gunnery
Blast 14, Breach 1, Cumbersome 4, Guided 2, Limited Ammo 7
Damage
22
Critical
2
Speeder Bike
Range
Long
Skill
Gunnery
Auto-fire, Linked 1, Pierce 1
Damage
11
Critical
3
Blaster CArbine
Range
Skill
Damage
Critical

20
255
250
16

Weapons & Armor

Blaster Pistol
Catch Vest
Frag Grenade x2
Stun Grenade x2
Armor Piercing Grenade x2

Blaster Carbines x30

Personal Gear

Military Pack: Encumbrance 3, +8
Utility Belt
Load Bearing Gear
Stimpack x2
Reload x2
Long Range Commlink
Scanner Goggles
Datapad
Fusion Cutter
Electro Binocs
Binders x2
Stank Root x2

Assets & Resources

88-R "Nightscreamer" Speeder Bike
Forward-mounted Twin Light Repeating Blasters (uses personal scale)
Silhouette: 2
Speed: 4
Handeling: +1
Hull Trauma Threshold: 3
System Strain Threshhold: 4
HP: 2

Critical Injuries & Conditions

Mental Scarring: 1

Talents

Name Rank Book & Page Description
Intuitive Navigation 1 55 May add advantage points to Astrogation checks
All terrain driver 1 67 Does not suffer normal terrain penalties
Improved Full Throttle 1 67 Take a Full Throttle action; make a Average(•• ) Piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to Cunning
Dead to Rights 1 69 Spend 1 Destiny Point to add additional damage equal to half Agility (rounded up) to one hit of successful attack made with ship or vehicle-mounted weaponry.
Skilled Jockey 1 69 Remove • per rank of Skilled Jockey from Piloting (Planetary) and Piloting (Space) checks
Galaxy Mapper x2 1 68 Remove • per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take half normal time.

Background

Jolur has spent much of his life working as a driver/pilot/manager at the Taan Shipping Company (TSC). Life was simple. He slept on his ship, and had little interests outside of work. However, eventually things got complicated. Being a smaller family run operation the TSC struggled to compete with larger Republic conglomerates, and with the rising galactic tensions the business needed to evolve or it would die. It was Jolur who decided to start smuggling goods for select clients. Everyone knew war was imminent and needed to stockpile supplies and restricted goods in order to stay alive. However, smuggling quickly began to get out of hand, the jobs got progressively riskier and less worth it. Eventually a bounty was issued for information about my ship and crew. The authorities hadn't identified us, but they were closing in. We were on a job when everything went to hell. We were dropping off a shipment on Bandomeer (a wealthy family was fortifying their estate and had paid to have several battle droids (disguised as mining equipment) brought onto planet). After leaving planet we soon learned a Republic ship had learned of our location. We had been betrayed by one of our own. Raycar Flamir, a fellow Duros crew member sold us out. A fight ensued, and Raycar was shot for his treachery. Jolur and the 10 remaining crew fled back to Bandomeer. Upon touching down the crew scattered. It was every man for themselves. Jolur managed to avoid capture and hitched a ride off system to Altyr V, where he later yet fled to Altyr V's moon. There's no way anyone would look here, right? Jolur ultimately blames himself for everything that happened. He pushed the crew into bad situations, and started them down a path of crime. He hated every minute of it, but figured it was a necessary evil if they wanted to avoid bankruptcy. He can only hope that some of them were also able to escape. He never predicted being betrayed by his own crew. He won't make that mistake again. Not a chance.

Motivation

Duties

Counter-intelligence: Information wins wars, we need to blind the enemy and dismantle their organization.

Description

Other Notes

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