Ahrin Taliesin by DarthAhries

Species
Miraluka
Career
Mystic
Specializations
Alchemist, Magus
System
Force and Destiny

4
Threshold 14
Current 0
Threshold 16
Current 0
Ranged 0
Melee 1

Placeholder Image

Characteristics

3
2
3
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Felucian Skullblade
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
5
Critical
3

0
160
500
3/8

Weapons & Armor

Felucian Skullblade (Ancient Sword Stats), Felucian Robes (Concealing Robes)

Personal Gear

small datacore salvaged from his parents computer

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Force Sight The Miralukas percieve through the Force, without it they are blind. They gain the basic power of Farsight which is always active and does not require a force rating. Any effect or talent which would impact Farsight also effects Force Sight. If they learn the Force Power Sense, they may perceive the effects visually.

Force Powers

Force Rating
Power
Farsight
Description
The Force user expands normal visual senses through a connection to the Force.
The user may spend to ignore the effects of darkness or blindness and see normally at up to medium range for the remainder of the round (or one
minute).
This allows the user to view everything most sentients could normally be able to see on a well-lit day.
(Always active due to Force Sight)
Upgrade Effect
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend (1U) to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short
range.
Upgrade Effect
Control: Hurl The Force user can hurl objects to damage targets, by making a
Discipline check combined with a Move power check, dealing
damage equal to 10 times silhouette
Range x1 Spend (1U) to increase power’s
range by a number of range
bands equal to range
upgrades purchase
Power
Heal
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (Light side Force user only): Spend (1U) to heal a number of wound equal to Intellect from an engaged living creature (including user).
Harm: Spend (1U) to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect

Background

Ahrin is a Miraluka who crashlanded on the planet of Felucia as a child. His parents died in the crash, however he was raised by the contents of the ship and protected and mentored by the native jungle felucians. Holorecords taught him much of the galaxy and a bit about his parents. He left Felucia when urged on by a powerful vision of the darkside destroying all the light.

Motivation

Ahrin seeks answers to his parents deaths and to the nature of the Force. He intends on travelling the galaxy to further study the Force and find more information about his family and to find the rest of his kind.

Morality

Ahrin is a Grey force user who was mentored by the Jungle Felucians. Even moreso than his mentors, Ahrin believes in the balance of the Force. If the force is unbalanced it creates chaos, light and dark side both.

Description

Ahrin is a young adult Miraluka with gold and silver hair. He wears a felucian style mask that covers all but his mouth and a set of robes that have been patched together with various felucian furs and pelts.

Other Notes

Ahrin speaks Common, Felucianese, and Mirakulese.
Earned Xp = 50
Earned Credits = 500
Purchased Magus = 20 XP
Purchased Toughened, Healing Trance, Channel Agony, Stim Specialization =30 XP

Return to Top