|
SOUND INVESTMENTS |
3 |
|
At the start of each session, gain 100 credits for each rank of Sound Investments. |
|
Grit |
2 |
|
+1 strain |
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PLAUSIBLE DENIABILITY |
1 |
|
Remove b per rank of Plausible Deniability from all Coercion and Deception checks. |
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RAPID RECOVERY |
1 |
|
When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery. |
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WHEEL AND DEAL |
2 |
|
When selling goods legally, gain 10% more credits per rank of Wheel and Dea |
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Greased Palms |
1 |
|
Before making a social check, may spend up to 50 credits per rank of Greased Palms to upgrade the ability of the check once for every 50 spent. |
|
Throwing Credits |
1 |
|
At beginning of session, spend 100 credits to ignore strain threshold penalty due to triggered Obligation. |
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Toughend |
1 |
|
+1 wound |
|
Bad Cop |
1 |
|
May spend from a Deception or Coercion check to upgrade ability of a single ally’s subsequent Social Interaction check against the target a number of times equal to ranks in Bad Cop |
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Quickdraw |
1 |
|
Once per round, draw or holster a weapon or accessible item as an incidental |
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Point blank |
1 |
|
POINT BLANK COST 15 Add 1 damage per rank of Point Blank to damage of one hit of successful attack while using Ranged (Heavy) or Ranged (Light) skills at close range or engaged. |
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Hard headed |
1 |
|
When staggered or disoriented, perform the Hard Headed action; make a Daunting ( ) Discipline check to remove status. Difficulty reduced per rank of Hard Headed. |
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Street Smarts |
1 |
|
Remove per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. |