Background
THE DOWN AND OUT: The character comes from humble or hardscrabble beginnings. This character starts out knowing that life is nasty, brutish, and short and probably has seen more than his share of horror. He may have seen friends and family members die from malnutrition, disease, or violence and witnessed tremendous injustice done to the weak or vulnerable.
ENEMIES AND ANTAGONIST: Simply put, the character rubbed someone the wrong way and found himself fleeing his former life. Even if the player decides that the enemy may not be the source of an Obligation, or may not be around any more to cause the character grief, this could be used as a hook to reintroduce the enemy later on in a campaign.
Motivation
EXTENDED FAMILY/CLAN: The character has a large extended family, clan, or tribe that he deeply loves. He seeks both their comfort and approval despite the many voices clamoring in his ear for attention.
Obligations
BETRAYAL (10): This Obligation can work in one of two ways: either the character is the target of a deep and personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character and affects his everyday life. The target of the betrayal may seek answers, compensation, or simply revenge.
Description
Height: 6’ 3”
Weight: 210 Lbs
Build: Athletic
Age: 28
Hair Color: Black
Eye Color: Brown
Skin: White
Tattoos: Clan Ordo symbol on his left arm.