Neil Ordo by soup11713

Species
Human (Mandalorian)
Career
Hired Gun
Specializations
Mercenary Soldier/Gunslinger
System
Edge of the Empire

5
Threshold 14
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

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Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
6
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
4
Critical
2
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4

0
145
285
8/9

Weapons & Armor

ARMOR
• Laminate Armor (EotE CR pg. 170)

WEAPONS
• Blaster Pistol (EotE CR pg. 161)
• Blaster Pistol, offhand (EotE CR pg. 161)
• (2) Frag Grenade (EotE CR pg. 165)
• Vibroknife (EotE CR pg. 167)

Personal Gear

MEDICAL
• Stimpack [3/5] (EotE CR pg. 177)

TOOLS
• Extra Reload (EotE CR pg. 181)
• Utility Belt (EotE CR pg. 183)

UNEQUIPPED ARMOR
• Heavy Clothing (EotE CR pg. 169)

Assets & Resources

Critical Injuries & Conditions

Unhealed Critical Injuries = 0

Talents

Name Rank Book & Page Description
Second Wind 1 EotE pg. 79 Once per encounter, may use Second Wind inciden­tal to heal strain equal to ranks in Second Wind.
Point Blank 1 EotE pg. 79 Add I damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or engaged.

Background

THE DOWN AND OUT: The character comes from humble or hardscrabble beginnings. This character starts out knowing that life is nasty, brutish, and short and probably has seen more than his share of horror. He may have seen friends and family members die from malnutrition, dis­ease, or violence and witnessed tremendous in­justice done to the weak or vulnerable.

ENEMIES AND ANTAGONIST: Simply put, the character rubbed someone the wrong way and found himself fleeing his former life. Even if the player decides that the enemy may not be the source of an Obligation, or may not be around any more to cause the character grief, this could be used as a hook to reintroduce the enemy later on in a campaign.

Motivation

EXTENDED FAMILY/CLAN: The character has a large extended family, clan, or tribe that he deeply loves. He seeks both their comfort and approval despite the many voices clamoring in his ear for attention.

Obligations

BETRAYAL (10): This Obligation can work in one of two ways: either the character is the target of a deep and personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character and affects his everyday life. The target of the betrayal may seek answers, compensation, or simply revenge.

Description

Height: 6’ 3”
Weight: 210 Lbs
Build: Athletic
Age: 28
Hair Color: Black
Eye Color: Brown
Skin: White
Tattoos: Clan Ordo symbol on his left arm.

Other Notes

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