Khras by crittersfritters

Species
Trandoshan
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

5
Threshold 26
Current 18
Threshold 12
Current 2
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 2 +bonus die
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

MMD-18 Molecular Dagger
Range
Engaged
Skill
Melee
Pierce 2
Damage
2
Critical
3
CDEF Blaster Pistol
Range
Medium
Skill
Ranged: Light
Inferior, Stun Setting
Damage
5
Critical
4
RS01 "Ripper" Powersword
Range
Engaged
Skill
Melee
Cumbersome 3, Knockdown , Pierce 2, Sunder , Vicious 2
Damage
3
Critical
2
Claw
Range
Engaged
Skill
Brawl
Damage
1
Critical
3
Drall Flashstick
Range
Engaged
Skill
Melee
Disorient 3, Stun dmg
Damage
Br+2
Critical
Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2
Damage
10
Critical
1

160
285
1050
0/9

Weapons & Armor

MMD-18 Molecular Dagger
CDEF Blaster Pistol
RS01 "Ripper" Powersword

Blast Vest
Military Belt Pouch****

Personal Gear

ILF-6500 Life Form Scanner
Comlink (handheld)
Stimpack (x3)

Assets & Resources

Critical Injuries & Conditions

Easy Crit
Average Crit

Talents

Name Rank Book & Page Description
Toughened 5 Gain +2 wound threshold.
Feral Strength 1 Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.
Heroic Fortitude 1 May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Frenzied Attack 2 When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.
Physical Training 1 Add bonus die per rank of Physical Training to Athletics and Resilience checks.
Durable 1 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Armor Master 1 When wearing armor, Increase total soak value by 1.

Background

Name: Khras. Peronality: Disgruntled albeit cooperative. Originally a scout for Garnac, got caught by a Rebel FOB trying to capture new game to hunt. Given the choice between death or joining the Rebel ranks, Khras opted for the latter. His specialty in overpowering most others comes naturally to his given task in PsyOps, and is rather enjoyable considering his love for the hunt. Ultimately Khras has no real chance to return to his old life, as he'll only be seen a traitor and most likely killed upon his return. Now he makes the best of his new situation and is seeing where things lead.

Motivation

Drive, The Game

The end all be all for Khras has always been victory and subordination. Forced into serving the Rebel Alliance causes enough of internal conflict that he chooses to relieve his stress and frustrations on his targets. If he must participate in politics, he's going to do it in his own way.

Obligations

Enemy Demoralization

Building off of an already well established capability in overpowering enemies and tracking skills, the Rebel forces found it fitting to place this task in the hands of an ex-game hunter.

Description

Other Notes

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