Edge of the Empire
| Threshold | 25 |
| Current | 5 |
| Threshold | 10 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 4 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 4 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Int) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 5 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 5 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Executioner's Hack (5 Encumbrance) |
RangeEngaged |
SkillMelee |
|
| Cumbersome 4, Pierce 2, Sunder, Vicious 3 |
Damage+5 |
Critical2 |
|
| Slug Pistol (1 Encumbrance) |
RangeShort |
SkillRanged: Light |
|
Damage4 |
Critical5 |
||
| Blaster Rifle (4 Encumbrance) |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Gamorrean Vibro Axe (4 Encumbrance) |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Sunder 3, Vicious 3 |
Damage+2 |
Critical3 |
|
| Vibrosword (3 Encumbrance) |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1, Defensive 1 |
Damage+2 |
Critical2 |
|
| Brawl |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage0 |
Critical5 |
|
| Stun Baton |
RangeEngaged |
SkillMelee |
|
| stun damage |
Damage+1 |
Critical5 |
|
| Molecular stiletto |
RangeEngaged |
SkillMelee |
|
| Pierce 5, Vicious 1 (1 Encumbrance), +1 black to diff. of finding |
DamageBrawl + 0 |
Critical2 |
|
| Outlawtech Blast Knuckles |
RangeEngaged |
SkillBrawl |
|
| (1 Encumbrance), Inaccurate 1, |
Damage+4 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Wookie Rage | If suffers any wounds gain +1 damage to Brawl & Melee attacks. Increased to +2 if critically injured. | ||
| Frenzied Attack 2 | 2 | When making Melee or Brawl combat check, character may suffer a number of strain, then upgrade ability of his combat check by that number. Number cannot exceed ranks in Frenzied Attack. | |
| Feral Strength 3 | 3 | Character deals +1 damage to 1 hit on all successful Brawl & Melee checks per rank of Feral Strength. | |
| Toughened 5 | 5 | Increases wound threshold by 2 per rank of Toughnened. (+10) | |
| Heroic Fortitude | 1 | May spend 1 Destiny Point to ignore effects of ongoing Critical Injuries on any Brawn or Agility related checks until end of encounter. Still suffers from the injury itself. | |
| Lethal Blows 1 | 1 | Add +10 to rank of Lethal Blows to any Critical Injury results inflicted on opponents. | |
| Natural Brawler | 1 | Once per session, may reroll any 1 Melee or Brawl check. | |
| Defensive Stance 1 | 1 | Once/round as maneuver suffer strain up to ranks in Defensive Stance to upgrade difficulty of incoming melee attacks by = number for next round. | |
| Dedication | 1 | Gain +1 to a single characteristic (Willpower) | |
| Grit | 1 | Gain +1 Strain threshold (this got me to 10) | |
| Push Aside | 1 | After successful Brawl/Melee/'Saber check, may force foe to move Short range in chosen direction. Spend triumph to cause opponent to fall prone. | |
| Enduring | 1 | Gain +1 Soak value. | |
| Last One Standing Base Ability | 1 | 1/session in combat spend 2 destiny to make 3 purp Resilience check. If succeed skip next turn & eliminate all enemy minions in encounter. | |
| Extended Reach | 1 | W/ 2-handed melee weap. suffer 1 Strain to target enemy @ short range. | |
| Dodge | 1 | When targeted use Dodge incidental, suffer 1 Strain to upgrade diff. by 1 | |
| Resolve | 1 | When involuntary suffer Strain, receive 1 less to min. of 1 |