May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating
Plausible Deniability
1
FaD Pg. 99
Remove SB per rank of Plausible Deniability from all Coercion and Deception checks
Fearsome
1
FaD Pg. 99
When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character's ranks in Fearsome.
Parry
2
FaD Pg. 100
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Multiple Opponents
1
FaD Pg. 100
Add BO to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents.
Sense Advantage
1
FaD Pg. 99
Once per session, may add 2 SB to 1 NPC's skill check
Second Wind
2
FaD Pg. 100
Once per encounter, may use Second Wind incidental to recover strain equal to ranks in Second Wind.
Force Powers
Force Rating
1
Power
Move
Description
The user may spend FP to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Magnitude x1
Spend FP to increase targets affected equal to Magnitude upgrades purchased.
Strength x2
Spend FP to increase silhouette able to be targeted equal to Strength upgrades purchased
Range x1
Spend FP to increase power's range by a number of range bands equal to Range upgrades purchased.
Control A
The Force User can hurl objects to damage targets, by making a ranged combat attack check combined with a Move power check, dealing damage equal to 10 times the silhouette.