Edge of the Empire
| Threshold | 18 |
| Current | 0 |
| Threshold | 16 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 1 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 4 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 6 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| T-7 Ion Disruptor |
RangeLong |
SkillRanged: Heavy |
|
| Blast 9, Breach 2, Vicious 6+4 |
Damage12+18(+6 Destiny) |
Critical2 |
|
| Mon Cal Defence Torpedoes |
RangeLong |
SkillRanged: Heavy |
|
| Blast 9, Ammo 2, Vicious +4 |
Damage8+18(+6 Destiny) |
Critical2 |
|
| Salus DF-D1 |
RangeShort |
SkillRanged: Heavy |
|
| Blast 2, Ammo 5, Linked 1, Vicious 2+4 |
Damage9+18(+6 Destiny) |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 5 | Assassin/Demol/Sharp | +1 Strain |
| Lethal Blows | 4 | Assassin | +10/Rank to Critical Injuries |
| Precise Aim | 2 | Assassin | Maneuver: Reduce Target defence by Ranks-Spend Strain |
| Jump Up | 1 | Assassin | Stand up as Maneuver |
| Powerful Blast | 3 | Demolitionist | +1 to Blast damage per Rank |
| Stalker | 2 | Assassin | Add Boost to Stealth and Coordination /Rank |
| Selective Detonation | 2 | Demolitionist | Spend Advantage to exclude a target per rank |
| Quick Strike | 1 | Assassin | Add Boost when attacking non activated Enemies /Rank |
| Steady Nerves | 2 | Demolitionist | Remove 1 Setback from Cool or Skullduggery |
| Targeted Blow | 1 | Assassin | Spend Destiny to add damage equal to Agility |
| Toughened | 1 | Demolitionist | +2 Wounds per Rank |
| Dodge | 2 | Assassin | Incidental: Suffer strain equal to ranks, increase attack difficulty against |
| Enduring | 1 | Demolitionist | +1 Soak |
| True Aim | 2 | Sharpshooter | Maneuver: Aim + Upgrade roll per ranks |
| Sniper Shot | 3 | Assassin | Increase weapons range as maneuver |
| Deadly Accuracy | 3 | Assassin | Add Ranks in Heavy to damage |
| Dedication | 1 | Assassin | +1 to any skill |