Threshold | 18 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 1 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 2 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 4 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 6 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
T-7 Ion Disruptor |
RangeLong |
SkillRanged: Heavy |
|
Blast 9, Breach 2, Vicious 6+4 |
Damage12+18(+6 Destiny) |
Critical2 |
|
Mon Cal Defence Torpedoes |
RangeLong |
SkillRanged: Heavy |
|
Blast 9, Ammo 2, Vicious +4 |
Damage8+18(+6 Destiny) |
Critical2 |
|
Salus DF-D1 |
RangeShort |
SkillRanged: Heavy |
|
Blast 2, Ammo 5, Linked 1, Vicious 2+4 |
Damage9+18(+6 Destiny) |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | 5 | Assassin/Demol/Sharp | +1 Strain |
Lethal Blows | 4 | Assassin | +10/Rank to Critical Injuries |
Precise Aim | 2 | Assassin | Maneuver: Reduce Target defence by Ranks-Spend Strain |
Jump Up | 1 | Assassin | Stand up as Maneuver |
Powerful Blast | 3 | Demolitionist | +1 to Blast damage per Rank |
Stalker | 2 | Assassin | Add Boost to Stealth and Coordination /Rank |
Selective Detonation | 2 | Demolitionist | Spend Advantage to exclude a target per rank |
Quick Strike | 1 | Assassin | Add Boost when attacking non activated Enemies /Rank |
Steady Nerves | 2 | Demolitionist | Remove 1 Setback from Cool or Skullduggery |
Targeted Blow | 1 | Assassin | Spend Destiny to add damage equal to Agility |
Toughened | 1 | Demolitionist | +2 Wounds per Rank |
Dodge | 2 | Assassin | Incidental: Suffer strain equal to ranks, increase attack difficulty against |
Enduring | 1 | Demolitionist | +1 Soak |
True Aim | 2 | Sharpshooter | Maneuver: Aim + Upgrade roll per ranks |
Sniper Shot | 3 | Assassin | Increase weapons range as maneuver |
Deadly Accuracy | 3 | Assassin | Add Ranks in Heavy to damage |
Dedication | 1 | Assassin | +1 to any skill |