Add boost per rank of uncanny reactions to all vigilance checks.
Keen Eyed
1
Remove ■ per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
Natural Mystic
1
Once per session, may reroll any 1 Force power check
Force Rating
1
Gain + I Force rating.
Force Rating
1
Gain + I Force rating.
The Force Is My Ally
1
Once per session, may suffer 2 strain to perform Force power action as maneuver.
Sense Advantage
1
Once per session, may add ■■ to 1 NPC’s skill check.
Forewarning
1
Perform the Forewarning action. All allies within medium range increase defense by character’s Force rating until they act in the encounter.
Force Powers
Force Rating
3
Power
Protect/Unleash
Description
The Force user guides the flow of energy, protecting himself and others or unleashing blast of power upon his foes.
Protect: The user makes a Protect power check and rolls an Average (2p) Discipline check as part of the pool. Spend pip to reduce damage from an energy-based weapon that hits himself or an engaged character by amount equal to Willpower plus 1 per success. Dark side Force users may only protect themselves.
Unleash: The user makes an Unleash power check as ranged attack and rolls an Average (2p) Discipline check for difficulty. If check succeeds and spends 2 pips, the attack hits. It has a range of short, a base damage equal to willpower, and a crit rating of 4. The user gains 1 conflict.
Upgrade
Effect
Strength
Spend pip to decrease damage or add damage equal to ranks of Strength purchased.
Power
Bind
Description
The Force user restrains an enemy, preventing the target from acting.
The user may spend pip to immobilize a target within short range until the end of the user’s next turn. If the user used any dark pip to generate pip, the target also suffers 1 wound per dark pip spent on the check (ignoring soak).
Upgrade
Effect
Background
Reno traveled with her father, Cal, for many years. Her father taught her the ways of the Jedi, although he told her it wasn't the old ways. She grew up learning these things, and eventually became a Jedi herself. However, after watching her father die while protecting the peace and following the Jedi ways, she turned to the Dark side. She became an Inquisitor, determined to fight and end the war as quickly as possible, through whatever means necessary. She also wishes to hunt down and kill her mother, who abandoned her and her father.
Motivation
Obligation 10: Family (She wishes to hunt down and kill her mother.)
Morality
Independence – The character believes in relying on herself. She refuses to be a burden on others.
Coldness – A cold character doesn’t just desire to rely only on herself, but has nothing but disinterest for anyone else.
Description
Other Notes
30 XP for Brawn 3
30 XP for Presence 3
10 XP for Melee 1
10 XP for Discipline 2
20 XP for Protect/Unleash
5 XP for Uncanny Reactions
10 XP for Keen Eyed
10 XP for Uncanny Reactions
15 XP for forewarning
20 XP for The Force Is My Ally
15 XP for Bind
5 XP for Protect/Unleash Strength Upgrade
25 XP for Natural Mystic
25 XP for Force Rating
20 XP for Sense Advantage
20 XP for Force Rating