Senka by Kolos

Species
Gank
Career
Seeker
Specializations
Ataru Striker | Executioner
System
Force and Destiny

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 2
Melee 2

Characteristics

2
4
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Guard Shoto
Range
Engaged
Skill
Lightsaber
Defensive 1, Deflection 2, Vicious 2, Unwieldy 4, Breach, Sunder
Damage
9
Critical
1

0
260
20
2/7

Weapons & Armor

---Armor---
Full body Armor (Armored Clothing): Encum 3, HP 1, Base: Soak +1, Defense 1
--Attachments:
-Armor Insert: HP 0, +1 Soak, +1 Defense

---Weapons---
--Guard Shoto: Encum 1, HP 3, Base: -1 Dam, Qualities: Defensive 1, Deflection 2, Unwieldy 4,
--Attachments:
-Illum Crystal: HP 2, +10 Dam, +1 Crit, +2 Vicious, +Breach, +Sunder

Personal Gear

-Data Goggles: Encum 1
-Military Belt Pouch: Encum -
Earbud Comlink: Encum 0

Assets & Resources

---Consumables---
-Stimpack (x2): Encum 0

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Jump Up AoR 150 Once per round on the character's turn, the character may stand up from prone or a seated position as an Incidental.
Ataru Technique FaD 139 When making a Lightsaber Skill check, the character may use agility instead of brawn
Reflect 2 FaD 150 when hit with a ranged attack, you may suffer 3 strain to reduce the damage by 2+ranks in Reflect, must have a lightsaber out.
Quick Draw AoR 154 Once per round on the character's turn, he may draw or holster an easily accessible weapon or item as an incidental, instead of a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Lethal Blows 1 AoR 151 The character adds + 1 0 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.

Force Powers

Force Rating
1
Power
Misdirect
Description
The Force user creates illusions to those around him.
The user may spend force pips to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of the users next turn the target cannot see or sense the hidden person or object.
Upgrade Effect
Range Spend a force pip to increase power's range by a number of range bands equal to Range upgrades purchased.
Magnatude Spend a force pip to affect additional targets equal to Presence per rank of Magnitude purchased.

Background

Motivation

---Trees---
-Ataru Striker-
□ □ ■ ■
□ ■ ■ □
□ ■ □ □
□ □ □ □
□ □ □ □
-Executioner -
□ □ □ ■
□ □ □ ■
□ □ □ □
□ □ □ □
□ □ □ □

Morality

Description

Other Notes

-----XP-----
-Character Creation-
110 XP (Gank Starting)
-30 XP (Agility)
-40 XP (Agility)
-30 XP (Willpower)
-0 XP (Vigilance Skill: Gank)
-0 XP (Vigilance Skill: Career)
-0 XP (Piloting: Planetary Skill: Career)
-0 XP (Ranged: Heavy Skill: Career)
-0 XP (Survival Skill: Career)
-0 XP (Lightsaber Skill: Spec)
-0 XP (Coordination Skill: Spec)
-Post Creation-
0 XP (Leftover from creation)
+150 XP (Heroic-Level Play)
-10 XP (Lightsaber Skill)
-15 XP (Lightsaber Skill)
-5 XP (Stealth Skill)
-10 XP (Stealth Skill)
-20 XP (Executioner Spec)
-5 XP (Discipline Skill)
-10 XP (Discipline Skill)
-5 XP (Jump Up Talent: Ataru Striker)
-10 XP (Ataru Technique Talent: Ataru Striker)
-10 XP (Reflect Talent: Ataru Striker)
-15 XP (Reflect Talent: Ataru Striker)
-15 XP (Misdirect Force Power)
-5 XP (Range Upgrade: Misdirect)
-10 XP (Magnitude Upgrade: Misdirect)
-5 XP (Quick Draw Talent: Executioner)
-10 XP (Lethal Blows Talent: Executioner)
=0/260 XP

-----Credits-----
-0 CR (Cybernetic Respirator 2,000/5,000 Free: Gank)
-0 CR (Cybernetic Reflexes 4,750/5,000 Free: Gank)
+9,000 CR (Heroic Start)
+2,500 CR (-10 Duty)
-9,700 CR (Ilum Crystal, +2 Vicious, -1 Crit, +4 Damage )
-700 CR (Guard Shoto Hilt)
-25 CR (Banal Apparel)
-650 CR (Armor Inserts, +Defense, +Soak)
-250 CR (Data Goggles)
-75 CR (Earbud Comlink)
-30 CR (Rim Excursions Inc. Military Belt Pouch)
-50 CR (x2 Stimpack)
=20 CR

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