Raz by Raz

Species
Corellian Human
Career
Smuggler
Specializations
Gunslinger, Gambler
System
Edge of the Empire

2
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DR-5 Dragoon (Pistol)
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
8
Critical
3
DR-5 Dragoon (Pistol)
Range
Medium
Skill
Ranged: Light
Accurate 1. Stun Setting
Damage
8
Critical
3

0
150
5150
11

Weapons & Armor

Padded Armor, Soak 2, Enc. 2, HP 0

Personal Gear

Comlink
Datapad
Backpack (+4 Enc.)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Draw 1 Gunslinger Once per round, draw or holster a weapon or item as an incidental.
Improved Quick Draw 1 Gunslinger May use Quick Draw twice per round.
Sorry about the Mess 1 Gunslinger Decrease the Critical Rating of a weapon by 1 (to a minimum of 1) against targets that have not yet acted this encounter.
Rapid Reaction 1 Gunslinger Suffer a number of strain up to ranks in Rapid Reaction to add an equal number of SUCCESS to initiative checks.
Guns Blazing 1 Gunslinger As an incidental, suffer 2 Strain to avoid increasing the difficulty of a Ranged (Light) check to attack with two weapons.
Convincing Demeanor 1 Gambler Remove SETBACK per rank of Convincing Demeanor from Deception or Skulduggery checks.
Grit 1 Gambler Gain +1 Strain threshold.
Second Chances 1 Gambler Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.

Background

MIDDLE CLASS STRUGGLES - Sometimes a character comes from modest, but comfortable conditions prior to entering a life of adventure. The character and his family did not come from vast wealth and they know the meaning of hard work to get ahead. This “middle class” background may be the hardest of all to leave, for the character had a taste of the good (or at least decent) life and finds that getting into adventuring is harder than it appears.

This broad category could include anything from a skilled technician, minor political official, professional soldier, or any other lifestyle that typically involves hard work-but with the pay to make it worthwhile. The character lived comfortably, but put in long hours to make ends meet. He’s no stranger to hard work and certain levels of inJustice, but may have been shielded from the truly darker side of the galaxy-crime, corruption, slavery, and conflict.

Motivation

Emotional Strength vs. Weakness:

Caution vs. Fear

Love vs. Hate:

Making money vs. Bullies

Obligations

10 - FAMILY - Raz's grandmother was a Jedi, and after the Jedi were outlawed (Post Order 66), the entire family went underground and into hiding. There are Nieces and Nephews out there, hidden on different planets. Some could be Force sensitive, some maybe not, but either way, Raz must keep an eye out for them, and in the meantime earn as many credits as possible to send back to the family.

Description

Other Notes

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