Arda Vox by ThisSilentPain

Species
Human
Career
Technician
Specializations
Slicer
System
Edge of the Empire

5
Threshold 13
Current 12
Threshold 13
Current 13
Ranged 2
Melee 2

Placeholder Image

Characteristics

3
4
5
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 3
Athletics (Br) 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 2
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Jury Rig 4 to crit
Damage
9
Critical
3
Firecaller light Flame Projector
Range
Short
Skill
Ranged: Light
Blast 2 Burn 2 Pirce 2 vicious 3
Damage
5
Critical
2
DF-D1 DUO-FLECHETTE RIFLE
Range
Short
Skill
Ranged: Heavy
Blast 4, Limited Ammo 5, linked 1, Vicious 2.
Damage
9
Critical
3

0
450
1758995
13/13

Weapons & Armor

Taggeco. Protector combat armor 1/2 3hp 4en
-1 hp vacuum sealed -1 hp Radiation Resist
Exo-suit + 1 defense
Jetpack speed 2 string 3
Blaster Rifle 9/3 long
Firecaller light flame projector 5/2 short blast 2 burn 2 peirce 2 vicious 3
Mandalorian Steel armor

Personal Gear

10 Ration packs
5 Reload
18 Shotgun round
Slicer Gear
Slicer USB
Medpack
Comlink
Backpack
Personal Data pad
Glow Rod
Integrated Ascension Gear
Clone Polarized Electrobimoculars

Assets & Resources

IG - 11
LAAT/ I
Front laser work
Side balls removed
Wing balls disabled
Missile launcher disabled

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Codebreaker 2 87-88 The character removes a setback die per rank of Codebreaker from [their] attempts to break codes or decrypt communications. In addition, the character decreases the difficulty of [their] Computers or Intellect checks made to break codes or decrypt communications by one (this does not increase with additional ranks of Codebreaker).
Grit 1 87-88 Each rank of Grit increases a character's strain threshold by one.
Technical Adept 2 87-88 For each rank, the character reduces the amount of time needed to complete computer-related tasks by 25%.
Bypass Security 2 87-88 The character removes a setback die per rank of Bypass Security from [their] Skulduggery and Computers skill checks made to disable a security device or open a locked door.
Defensive Slicing 1 87-88 When attempting to defend a computer system against intrusion (or when an opponent attempts to slice a computer owned or programmed by the character), the character adds a setback die per rank of Defensive Slicing to [their] opponent's checks.
Natural Programmer 0 87-88 Once per game session, the character may reroll any one Computers or Astrogation check.
Improved Defence upgrade 0 87-88 When attempting to defend a computer system against intrusion, the character upgrades the difficulty of an opponent's dice pool a number of times equal to [their] rank of Defensive Slicing. This replaces the usual benefits from Defensive Slicing.
Resolve 0 87-88 When the character suffers strain, they suffer 1 less strain per rank of Resolve, to a minimum of one. This does not apply to voluntary strain loss.
Skilled Slicer 0 87-88 When making a Computers check, the character may spend a triumph result to gain some measure of control over the target systems. Any further Computers checks within this system can be made as maneuvers.
Master Splicer 0 87-88 Once per round, the character may perform a Master Slicer incidental to suffer two strain and decrease the difficulty of the next Computers or other slicing-related check by one, to a minimum of Easy difficulty.
Mental Fortress 0 87-88 The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Intellect- or Cunning-related checks until the end of the encounter. [They] still suffer from the injury itself.
Dedication 0 87-88 Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six.

Background

Not a lot of lore to find when looking only at legends. Clans, warrior culture, death watch bad, never remove helm, Jedi = Annoyance, Empire = KoS.

The Vox clan of Mandalore focused on comms tech and military application so the Empire wiped us out besides me.

I was Fixing A Comsat in space so I was out of position to defend mandalore that's why I live but my armor was scavenged from my fallen clan mates.(that's why it broke)

Motivation

To earn my beskar

Obligations

Skill Increase - 30 Athletics 30 Medicine 10 light 20 knowlage (90 Exp)
25 Astro, 15 Computer, 25 heavy, 65 exp
Characteristics Increase - 250 Exp
Trait Buy - 45 Exp
Total - 450 Exp
Career
Astro 1
Computers 2
Coord 1
Discipline 1
Knowlage (out Rim, Underworld, Edu, War ) 4
Heavy 1
Mech 1
Precept 1
Pilot Planetary 1
Stealth 1

Description

Friendlys: Drogen - NU-7
Nu Troopers
2-6 dead
NU-1 Fordo
NU-7 Drogen
NU-30 Slip
NU-45 Rook
20 different Clone legions
Mandalorians started on corosaunt
We have property on Corosaunt

Other Notes

My current armor is damaged and destroyed mandalorian armor (this fixes some problems but keeps it so i have to get a new set)

Need to find an Armorer

The Purge of Mandalore happens 3 ABY
The Empire Falls 4 ABY
Born 19 BBY when the Empire rose to power
I am 23 years Old

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