Vaavac Vuathulu by DClark

Species
Bothan
Career
Bounty Hunter
Specializations
Gadgeteer / Body Guard / Heavy / Sharpshooter
System
Edge of the Empire

7
Threshold 22
Current 0
Threshold 13
Current 0
Ranged 2
Melee 2

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Characteristics

4
5
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 5
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 6
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 4
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Repeating Blaster
Range
Long
Skill
Ranged: Heavy
Cumbersome 4, Pierce 1, Auto Fire \/
Damage
12
Critical
3
Zeffo Blaster
Range
Medium
Skill
Ranged: Light
Accurate 2, Pierce 2, Stun Setting
Damage
10
Critical
3

0
1215
0
0

Weapons & Armor

Smuggler’s Coat

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Armor Master 2 EotE 132 When wearing armor, increase total soak value by 1 per rank
Barrage 6 EotE 132 Add 1 damage per rank to 1 hit of successful attack while using Ranged (Heavy) or Gunnery at long or extreme
Bodyguard 2 EotE 132 Once per round, use a maneuver to suffer strain up to ranks to upgrade difficulty of hitting engaged character by equal amount
Brace 2 EotE 132 Perform a maneuver to remove Setback Dice up to ranks inflicted by environmental circumstances from next action.
Burly 3 Reduce any wielded weapon’s Cumbersome and Encumbrance rating by ranks
Deadly Accuracy 3 EotE 134 Add damage equal to ranks in Ranged (Heavy) or Ranged (Light) or Brawl to one hit of successful attack made using that skill.
Dedication 4 EotE 134 Gain +1 to a single characteristic. This cannot bring a characteristic over 6
Durable 1 EotE 135 Reduce any Critical Injury suffered by 10 per rank to a minimum of 1
Enduring 1 EotE 135 Gain +1 Soak per rank.
Grit 1 EotE 136 Gain +2 Strain Threshold
Hard Headed 1 EotE 136 When staggered or disoriented, perform a hard action to remove status.
Heavy Hitter 1 Once per session, spend a Triumph on a successful Ranged (Heavy) or Gunnery check to add Breach 1 to a single attack, or increase existing Breach rating by 1.
Improved Armor Master 1 EotE 132 When wearing armor with soak of 2 or higher, increase defense by 1.
Jury Rigged 2 EotE 138 Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use.
Lethal Blows 2 EotE 138 Add +10% to all critical hits
Natural Marksman 1 Once per session, may re-roll any one Ranged (Light) or Ranged (Heavy) check
Parry 2 Suffer 3 Strain to lower the damage of any lightsaber attack by 2 + ranks
Point Blank 1 EotE 145 Add 1 damage per rank of Point Blank to damage of one hit of successful attack per round while using Ranged (Heavy) or (Light) at close or engaged range.
Rain Of Death 1 Perform a maneuver to ignore the increased difficulty from Auto-Fire.
Side Sgtep 2 EotE 142 Once per round, perform a maneuver and suffer strain up to ranks to upgrade all ranged attacks against you be equal amount this round.
Sniper Shot 1 Take a maneuver to upgrade the range of a non-thrown ranged attack by up to 1 range band per rank. Increase difficulty by the number of range bands increased.
Tinkerer 1 EotE 145 May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
Toughened 5 EotE 142 Gain +2 Wound Threshold
True Aim 1 Instead of Aim, take a True Aim action, gain benefits of aim and upgrade check once per rank.

Background

Motivation

Obligations

Description

Other Notes

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