ED-EXM32 by Arie

Species
Droid
Career
Engineer
Specializations
Saboteur
System
Age of Rebellion

3
Threshold 11
Current 0
Threshold 14
Current 10
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
3
4
1
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
5
Critical
4
Stun Grenade
Range
Short
Skill
Ranged: Light
Blast 9, Disorient 3, Limited Ammo 1, Stun Damage
Damage
8
Critical
N/A
Frag grenade
Range
Short
Skill
Ranged: Light
Blast 7, limited ammo 1
Damage
8
Critical
4
Ion grenade
Range
Short
Skill
Ranged: Light
Blast 8, Disorient 5, limited ammo 1, Stun damage (droid only)
Damage
10
Critical
5

5
225
320
9

Weapons & Armor

Light Blaster Pistol
0 Stun Grenades
Heavy clothing (+1 Soak)
1 Frag grenades
0 Ion grenades
Shock Whip (Sell

Personal Gear

Utility belt (+1 Encumberance)
Backpack (+4 Encumberance)
8 Encumberance left
Comlink (handheld)
1 Emergency repair patch (Max 5 patches per day, 3 wounds healed per patch used)

Assets & Resources

Special abilities: Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).

Inorganic: Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1.

Mechanical Being: Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 2 Gain +1 strain threshold per rank of Grit (+2)
Second wind 1 Once per encounter, may use second wind incidental to recover strain equal to ranks in second wind
Resolve 1 When involountarily suffering strain, suffer 1 less strain per rank of resolve to a minimum of 1
Enduring 1 Gain +1 Soak value per rank of enduring
Powerful Blast 1 Increase Blast damage done by explosives, explosive weapons and grenades by 1 per rank of powerful blast
Rapid Recovery 1 When recovering strain after an encounter, recover an additional 1 strain per rank of rapid recovery (+1)

Background

Motivation

Duties

Description

Other Notes

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