Force and Destiny
| Threshold | 14 |
| Current | 7 |
| Threshold | 13 |
| Current | 11 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 1 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 2 | |||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 3 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibro Sword x2 |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1, Defensive 1 |
Damage6 |
Critical2 |
|
| Machine Pistol x2 |
RangeMedium |
SkillRanged: Light |
|
| Autofire, Quickdraw |
Damage4 |
Critical3 |
|
| Inferno Grenades x2 |
RangeShort |
SkillRanged: Light |
|
| Blast 5, Burn 2, Limted Ammo 1 |
Damage8 |
Critical3 |
|
| Pulse Rifle |
RangeMedium |
SkillRanged: Heavy |
|
| Blast 6, Stun Setting |
Damage8 |
Critical3 |
|
| Sheriff Hemlock's Hand Cannon |
RangeMedium |
SkillRanged: Light |
|
| Inaccurate 1, add 1 advantage to successful check, Limited Ammo 4 |
Damage8 |
Critical3 |
|
| Cybernetic Shock Hand |
RangeEngaged |
SkillBrawl |
|
| Slow Firing 1, Concussive 1, Stun Damage |
Damage5 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit - Rank 1 | Assassin | Each rank (1) increases Strain threshold by 1 | |
| Lethal Blows - Rank 1 | Assassin | Add +10 per rank (1) to Critical Injuries you inflict. | |
| Stalker - Rank 1 | Assassin | Add 1 boost per rank (1) to Stealth and Coordination checks. | |
| Dodge - Rank 1 | Assassin | When targeted by combat checks, you may perform a Dodge incidental to suffer strain no greater than ranks in Dodge (1), then upgrade the difficulty of the check by that number. | |
| Precise Aim - Rank 1 | Assassin | Once per round, may perform Precise Aim maneuver. Suffer strain no greater than ranks in Precise Aim (1), then reduce target's melee and ranged defense by that number. | |
| Targeted Blow | Assassin | After making a succssful attack, spend 1 Destiny Point to add damage equal to Agility (+3) to one hit. | |
| Quick Strike - Rank 1 | Assassin | Add 1 Boost per rank (1) to combat checks against targets that have not yet acted this encounter. | |
| Sleight of Mind - Rank 1 | Shadow | Add 1 Boost to all Stealth checks unless the opposition is immune to mind affects and/or magic. | |
| Street Smarts - Rank 1 | Shadow | Remove 1 Setback per rank (1) to Streetwise and Knowledge (Underworld) checks. | |
| Indistinguishable | Shadow | Upgrade the difficulty of checks to identify you once per rank (1). |
| Upgrade | Effect |
|---|---|