CX-4527 'Scuttle' [KIA] by Blue32

Species
Clone
Career
Ace
Specializations
Pilot, Clone Pilot
System
Age of Rebellion

5
Threshold 13
Current 26
Threshold 17
Current 2
Ranged 2
Melee 1

Placeholder Image

Characteristics

2
5
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 3
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-15a Blaster Carbine (Modified)
Range
Medium
Skill
Ranged: Heavy
Auto-Fire, Pierce 1, Stun Setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+1
Critical
3
MK II EMP Grenade (1)
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited Ammo 1
Damage
8
Critical
4
Corridor Cleaner
Range
Long
Skill
Ranged: Light
Custom Grip w/EP, Pierce 3, Blast 14, Accurate 1, Inaccurate 1, Linked 1
Damage
10
Critical
2
Thunderclap
Range
Extreme
Skill
Gunnery
Custom Grip w/EP, Ion Coils, Cumbersome 2, Accurate 4, Blast 14, Auto Fire, Innacurate 1, Disorient 3, Stun 5
Damage
14
Critical
2

25
560
7809

Weapons & Armor

Phase 1 Clone Armor 3hp

DC-15a Blaster Carbine (Modified), 1hp
Optimized Power Cell, base Forearm Grip

M8 Combat Knife

MK 2 EMP grenade: 1

Corridor Cleaner: 0hp, 1 encumbrance RE, II
Full Mod Amplifying Chamber, base blaster suppressor, full mod Hair Trigger, Full Mod Custom Grip w/EP (Setback), Full Mod Blaster Energy Dampner, Full Mod Blaster Actuating Module, Wrist Mount

Thunderclap: 1hp, 1 encum, RE, II
Full Mod Amplifying Chamber, Full Mod Weapon Sling, Full Mod Ionizing Focusing Coils, Full Mod Custom Grip w/EP, Full Mod Tibana Jacked, Full Mod Rapid Recharge Exciter, Full Mod Mandalorian Chamber

Superior Segmented Armor, 1e, 3hp RE, II
Integrated Superior, vacuum sealing, full mod Repulsor Pack, Full Mod Clone Electrobinolulars, Full Mod Threat Monitor

Personal Gear

Cybernetic Respirator
Targeting Goggles
Utility Belt

2t, superior
3a, hp
3a, RD
5a, light
1a, seal

1250
1h, 0 encumbrance supperior segmented armor 5hp sealable

Assets & Resources

324 Hours of R&R

Credit Expenditures:
500- Clone Polarized Electrobinolulars
100- Weapon Sling
750- Blaster Energy Dampner
750- Threat Monitor
500- Blaster Actuating Module
150- Tibana Jacked
500- Custom Grip
275- Wrist Mount
25- Utility Belt
191- Rapid Recharge Exciter
250- Mandalorian Chamber
1000- Advanced Targeting Array Ship Mod

CR 1: 0 Items Left
"Clone 1" magmamist with 5hp
Reinforced Armor Plating Attachment

CR 2: 1 Item Left
C70 Charger

Critical Injuries & Conditions

Repulsor Pack Attachment full upgrade
Allows user to function as a speed 1, handling 0 system strain threshold 2 vehicle that can only operate in atmosphere and has the same silhouette as the operator. It has a maximum altitude of 75 meters, and the operators Coordination Skill is used for any relevant checks

Crits:

Crit 79: purplediamondpurplediamondOverpowered: The target leaves himself open, and the attacker may immediately attempt another free attack against him, using the exact same pool as the original attack.

Crit 79: purplediamondpurplediamondOverpowered: The target leaves himself open, and the attacker may immediately attempt another free attack against him, using the exact same pool as the original attack.

Crit 96: purplediamondpurplediamondpurplediamondCrippled: One of the target’s limbs (selected by the GM) is crippled until healed or replaced. Increase difficulty of all checks that require use of that limb by one.

Crit 74: purplediamondpurplediamondHamstrung: The target loses his free maneuver until the end of the encounter.

Crit 80: purplediamondpurplediamondOverpowered: The target leaves himself open, and the attacker may immediately attempt another free attack against him, using the exact same pool as the original attack.

Crit 132: purplediamondpurplediamondpurplediamondpurplediamondBleeding Out: Every round, the target suffers 1 wound and 1 strain at the beginning of his turn. For every five wounds he suffers beyond his wound threshold, he suffers one additional Critical Injury. Roll on the chart, suffering the injury (if he suffers this result a second time due to this, roll again).

Crit 82: purplediamondpurplediamondWinded: Until the end of the encounter, the target cannot voluntarily suffer strain to activate any abilities or gain additional maneuvers.

Crit 62: purplediamondpurplediamondSlightly Dazed: The target is disoriented until the end of the encounter.

Crit 142: purplediamondpurplediamondpurplediamondpurplediamondThe End is Nigh: The target will die after the last Initiative slot during the next round.

Talents

Name Rank Book & Page Description
Physical Training RoS 23 Add Advantage per rank of PT to Athletics checks and resilience checks
Let's Ride RoS 22
High G Training 2 RoS 22
Assault Drop RoS 22
Grit 2 RoS 22
Bloodied AoR 143 The character adds Advantage die per rank of Bloodied to his checks to resist the effects of poisons, venoms, and other toxins. Reduce the duration of any related ongoing effects oo damage from toxins, venoms, or poisons by one round per rank of Bloodied to a minimum of one
Skilled Jockey 3 RoS 22
Barrel Roll RoS 22
Tricky Target RoS 22
Full Throttle RoS 22
Improved Barrel Roll RoS 22
Master Pilot RoS 22
Natural Operator RoS 22
Dedication RoS 22 Agility +1
Supreme Barrel Roll RoS 22
Fire Support RoS 22
Mission Critical RoS 22
Inate Quick Draw AoR 154 Weapon Sling
Galaxy Mapper 2 AoR 69
Natural Pilot Aor 69
Inate Quick Strike AoR 154 Threat Monitor
Dead to Rights AoR 69
Improved Dead to Rights AoR 69
Defensive Driving AoR 69
Brilliant Evasion AoR 69

Background

CX-4527 'Scuttle'

Having survived shrapnel that slit his throat open, Scuttle recieved a cybernetic Respirator in order to continue fighting in the war. A rather average Pilot, Scuttle makes sure he gets his squads down in one piece before joining the battle in space as soon as he can

Motivation

Code

Never Again

Scuttle has vowed to never be shot down again, after the loss of his ability to breath from his last crash

Duties

Duty Score: 70
Cr2

Combat Victory

Description

Other Notes

Mission 1: simulator run
Mission 2: Operation crossed canook
Mission 3: Operation Wild Ride
Mission 4: Operation: Wing Clip:
20/20/1000/24
Mission 5: Operation: Wounded saint
20xp/10d/1500cr/24hr
Mission 6: Operation: Blockade Breaking Sim
15/15/1100/24 CR1
Mission 7: Simulation: Breaking the Barrier
20/20/1100/24
Mission 8: Operation: Since you ESKED
20/15/1100/24
Mission 9: Operation: Esk Away
25/20/1100/24
Mission 10: Operation: Vulture's Nest
20/20/1100/24
Mission 11: Operation: Dumb & Dumber
30/15/1100/24
Mission 12: Operation: Beat Them Back
30/10/1200/24 CR2, Duty Change: CV
Mission 13: Operation: Snap Freeze
35/20/1200/24
Mission 14: Operation: A Strong Start
25/15/1200/24
Mission 15: Operation: Rocky Road
20/15/1200/24
Mission 16: Operation: Irritated Ikopi
25/15/1200/24 Scuttle: K.I.A

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