Hulvi by R3X4
Specializations
Healer, Niman Disciple
System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
1 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
|
0 |
|
|
Coercion (Will) |
|
0 |
|
|
Computers (Int) |
|
2 |
|
|
Cool (Pr) |
X |
2 |
|
|
Coordination (Ag) |
|
0 |
|
|
Deception (Cun) |
|
0 |
|
|
Discipline (Will) |
X |
1 |
|
|
Leadership (Pr) |
X |
0 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
X |
2 |
|
|
Negotiation (Pr) |
X |
1 |
|
|
Perception (Cun) |
|
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
|
0 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
1 |
|
|
Lightsaber (Will) |
X |
3 |
|
+1 Blue die |
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
1 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
X |
2 |
|
|
Knowledge: Lore (Int) |
X |
1 |
|
|
Knowledge: Outer Rim (Int) |
|
0 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
X |
2 |
|
|
Attacks
Holdout Blaster |
Range
Short |
Skill
Ranged: Light |
|
|
Damage
|
Critical
|
Shoto Lightsaber |
Range
Engaged |
Skill
Lightsaber |
|
Breach, Sunder 1, Disguised, accurate
|
Damage
5 |
Critical
2 |
Weapons & Armor
Heavy Clothing
Holdout Blaster
Personal Gear
Utility Belt, Emergency Medpac, Comlink, Glowrod, Stimpacks , Field Ration Pack 0 0 0
Mk 5 Cybernetic Arm
Assets & Resources
Holocron of Val Isa
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Grit |
1 |
|
+1 Strain per rank |
Physician |
1 |
|
heals +1 strain per rank on a successful Medicine check |
Surgeon |
2 |
|
heals +1 wound per rank on a successful Medicine check |
Healing Trance |
1 |
|
Commit a Force Die, for every full encounter committed heal 1 wound per rank |
Knowledgeable Healing |
1 |
|
Add +1 per rank of Know: Xeno to a successful Medicine check |
Niman Technique |
1 |
|
Use Willpower instead of Brawn for the Lightsaber skill |
Nobody's Fool |
1 |
|
Upgrade difficulty of incoming Charm, Coercion, and Deception checks |
Calming Aura |
1 |
|
reduce force rolls targetting you by 1 |
Force Rating |
2 |
|
|
Sense Emotions |
1 |
|
+1 blue to Charm, Coercion and Deception |
Reflect |
2 |
|
Spend 3 strain to reduceranged dmg by 4 |
Draw Closer |
1 |
|
make Lightsber attack, spend force dice to move enemy 1 range band closer/ |
Dedication |
1 |
|
+1 Intellect |
Center of Being |
1 |
|
as a maneuver increase critical rating of all incoming attacks by 1 until next turn |
Improved Center of Being |
1 |
|
spend 1 strain to do Center of Being as an Incidental |
Defensive Training |
2 |
|
when useing Brawl, Melee, or L-Saber, gaing Defensive = ranks |
Parry |
3 |
|
Spend 3 strain to reduce melee damage by 5 |
Force Powers
Power
Move
Description
Spend 1 Force to move a Silhouette 0 object Short range
Upgrade |
Effect |
Control |
make attacks |
control |
remove held or bolted objestcs |
control |
fine manipulation at range |
Strength x3 |
spend 1 forcce to affect Sil 1, 2 force for sil 2. or 3 force for sil 3 |
Range |
use up to medium range |
|
move a Sil. 0 object |
Power
Bind
Description
immobilize target at short range
Upgrade |
Effect |
Range x2 |
spend 1 F to increase rng to medium |
Magnitude |
spend 2 F to bind additional target |
Control |
spend 1F to move the target 1 range band closer or farther away. |
Power
Foresee
Description
Spend 1 F to see vague events in the next day.
Upgrade |
Effect |
Control |
Add forsee pool when making initiative chks, add F points as successes |