Ceynia Vale by Myst

Species
Twi'lek
Career
Seeker
Specializations
Pathfinder
System
Force and Destiny

4
Threshold 11
Current 0
Threshold 14
Current 2
Ranged 0
Melee 0

Characteristics

3
2
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Shistavanen Blade
Range
Engaged
Skill
Melee
Pierce 2, vicious 1
Damage
+1
Critical
2
Stalker Spear
Range
Engaged
Skill
Melee
Devensive 1, pierce 2, vicious 2, hp2
Damage
+2
Critical
2
Boot Blade
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Blade Breaker
Range
Engaged
Skill
Melee
Defensive 1, pierce 1, sunder, hp1
Damage
+0
Critical
4
Sword Cane
Range
Engaged
Skill
Melee
Defensive 1, hp1
Damage
+2
Critical
3

140
110

Weapons & Armor

Seascape diving suit - Soak 2, hp2, The SeaScape diving suit can provide six hours of atmosphere to an air-breather. During this time, the wearer also has access to fresh water, nutrition supplements, and other biological necessities. While wearing a SeaScape diving suit, a character does not suffer movement penalties for traveling through water.
Alliance engineer's helmet+vest (durable 1)

Personal Gear

Survival equip inc field kitchen - Setting up a field kitchen takes about thirty standard minutes. Thanks to the efficient design and the information included in the datapad, using a field kitchen grants two boost dice to any Survival or Education skill checks made to store, identify, cook, or sterilize comestibles (and can, at the GM's discretion, allow the processing of foods that normally could not be made edible)

Assets & Resources

Desert Dwellers: When making skill checks, Twi'leks may remove a setback die imposed due to arid or hot environmental conditions.

Critical Injuries & Conditions

Morality - 62

Talents

Name Rank Book & Page Description
Grit 1 +1 strain
Forager 1 Remove up to 2bk on checks to find food/water/shelter, survival checks to forage take 1/2 time

Force Powers

Force Rating
2
Power
Alter
Description
Spend ls/ds to make all terrain w/i short either diff or normal
Upgrade Effect
Control Spend ls/ds to make average survival to discover food, water, supplies w/i extreme range
Control Spend ls/ds to share senses of animals w/i range, add b to perception and vigilance, and gain other benefits

Background

Motivation

Morality

Description

Other Notes

Return to Top